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BobStumpp
Junior Member
 
Join Date: Oct 2017
Posts: 13

Old January 14th, 2018, 05:21 PM
I have been working on this for most of the day, and just can't seem to figure it out. I am wanting to add a custom feat that will allow you add your proficiency Bonus to your Damage for Melee weapons you are proficient in. I just can't seem to get the Eval Script to be correct. The closest I have come adds the Proficiency Bonus to the Damage of all Melee Weapons (even those without proficiency). Here is what I have for my Eval Script:

Code:
foreach pick in hero from BaseWep where "WepProf.?"
  eachpick.field[dmmBonus].value += hero.childfound[ProfBonus].field[tProfBonus].value
  nexteach
Any way I can reduce this to just proficient weapons? Or is there a better way?

Thanks,

Bob
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