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Grey Knights Weapon Choice Bug

talondigital

New member
When I printed up my Grey Knights list, I noticed a bug on all the unit choices that use the Nemesis Force Sword (default weapon).

The details on the sword are listed in the GK codex, and choosing the sword grants a +1 to the Invulnerable save of any model carrying one (provided they already get one). So, for example, the terminators that use the swords should have a 4+ Invulnerable Save, while my HQ choice has the sword plus an Iron Halo which grants him a 3+ Invulnerable Save. Any Power Armor users do not get an Invulnerable Save even if they use the sword, and use only their armor save.
 
Sorry, what is it you're seeing/not seeing and what should you not/see?
It isn't clear what bug you're trying to report exactly, but if you're not seeing a permanent boost to the terminator save, that's because the bonus only works vs. close combat attacks.

Perhaps the modified save should appear in brackets after the normal save?
 
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