This code for AC on monk with eval scripts:
hero.child[ArmorClass].field[tACWisMod].value = #attrmod[aCHA]
With timing Final Phase (user) 1500 works although it shows as a Wis armor bonus but is using Cha.
Been playing with the Kipool scripts still not playing nice.
Edit: If you get farther with the other specials of monk post it. I am trying to rebuild the Kung Fu Genius Feat.
Edit2: I found that this code in eval scripts works the dc for stunning fist.
#dc[fStunFist] += #attrmod[aCHA]
so #dc[bootstrapthing] += #attrmod[aANY] for specific dc changes. No idea how to do it across the spectrum yet.
Still working on it.
Edit3: Here is the Ki pool adjustment. Which is working as stated, but with CHA mod instead.
if (hero.haschild[BaseClSpec,"thingid.cMnkKiPool"] <> .5) then
#trkmax[cMnkKiPool] += #attrmod[aCHA]
endif