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Ryu
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Join Date: Apr 2012
Posts: 52

Old August 18th, 2012, 12:48 AM
Quote:
Originally Posted by Canis View Post
Yeah so I see. The only thing I can see is try and guess the value - try attrInit maybe?
That, but attrIni:

Add an Eval script to your Racial mod (look at Lightning Reflexes quality). Right Phase seems to be "Effects".

Code:
~if we're not active, just get out now
doneif (activated = 0)

perform #traitcurrent[attrIni,+,2,""]
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