I've noticed a strange thing when I equip two weapons for combat.
The first thing that I noticed is that when I equip melee weapons, my off hand weapon damage loses a +1 from it, so instead of being +3 it becomes +2.
The second thing that I noticed is that when I equip firearms (yes, I've added them in because they go in the setting my group plays in) my offhand gains a point of damage, so it goes from being +2 to +3.
The first thing that I did was check my custom weapons and see if I had clicked on the "Off hand damage" by accident, but that does not appear to be the case.
I'm very confused as to why this is happening, any suggestions?
I'm also running into an issue with the damage numbers, some of the weapons in the setting I play in have damage dive set at 2d6+1. But I can't seem to figure out how to make it do the +1 part for the damage on the portfolio. It's not anything strange like a power, or magic bonus, that's just the normal listed damage for the weapon.
Any help there?
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