Quote:
Originally Posted by Mathias
Try leaving the caster level blank in the editor. According to the mouseover, it's set up to default to = HD if left blank, so if that's not working, report it as a bug.
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When I leave it blank, it appears to only look at the HD associated with the base race, not any added HD (IE, on the class screen, for class select "additional HD"
regardless...what bout a race that has a caster level of 3/4th that of HD, or 2 less than HD. Seems there should be a way of updating the magiclevel value