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clavin123
Member
 
Join Date: Feb 2010
Posts: 33

Old June 3rd, 2011, 04:37 AM
So... I just tried this implementation as I did not find the feat in the community files yet. It did not work for me.

I created the feat and set the requirements (that worked fine -- only for humans and only at upbringing).

I entered the following in the eval script (Phase: "Pre-Levels (User)" Priority: "5100"):

if (tagis[Helper.FtDisable] <> 0) then
done
endif

~ Look through skills, set our # ranks = # points spent.

foreach pick in hero from BaseSkill where "!thingid.kSpeakLang"
each.field[kUserRanks].value = each.field[kUserPts].value
nexteach

I then added the feat to a character and tried adding cross-class skills. They are still only providing 1/2 rank benefits for each point spent.

I quick HeroLab and restarted it, just in case. Still the same problem.

What did I do wrong?

Thanks.
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