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Kendall-DM
Spy
 
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220

Old January 22nd, 2011, 11:32 AM
Nope, no boolean logic that I can use. Oh well, I have a solution, just requires me to add it to all the classes for all the specific skills. I just wanted to be able to exclude the error when it becomes a class skill for another of the character's classes. I could still do it, just would require alot of elseif statements to accomplish. I may still give it a try, but for now the solution I have works well enough to accomplish my goal.

EDIT: Hell, I went ahead and just tried it out in the class. Works perfectly, and the elseif statements were easy, because they all say "done". Now if only I could get the tab to turn red, I'd be there.

Last edited by Kendall-DM; January 22nd, 2011 at 11:40 AM.
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