I got word that the patch is out! Here's the full patch notes:
Update v3.3 - Ravnica and Ravenloft - Released 10-24-2021
NEW RELEASES
- Acquisitions, Incorporated - Added all monsters. Includes Orrery of the Wanderer.
- Curse of Strahd - Added all dark gifts in the Supernatural Gifts tab.
- Guildmaster's Guide to Ravnica - Added all items, monsters and charms. Includes the monsters from the Krenko's Way adventure.
- Plane Shift: Dominaria - added Keldon variant for humans, a few languages, and Dominaria source to the Hawk-Headed Aven from Amonkhet.
- Player's Handbook - Added barding for each armor type in the gear tab.
- Princes of the Apocalypse - Added all monsters.
- Unearthed Arcana: 2020 Subclasses, Part 1 - The UA versions of these subclasses have been made available thanks to the great work of digitalshadowhawk.
- Van Richten's Guide to Ravenloft - Added all dark gifts, deity, items, lineages, monsters, subclasses. Added backgrounds; use the "Background Option, Ravenloft" adjustment to apply the new General Background Features. The new bonds, flaws, etc. are available to any background when the Ravenloft source is selected. Added Survivors; add them through the encounter builder like normal monsters and use the Race tab to level them up and select talents. Much love to digitalshadowhawk for his work on the dark gifts.
ENHANCEMENTS & CHANGES
- All - Added new "Hide Deities" adjustment. Will hide your choice of either an entire category of deities or all deities not in a chosen category.
- EEPC - Added code that will remove "(EEPC)" from the name of each spell once that spell is selected for your hero or monster.
- GoS - Added the deity Procan
- IDRotF - Changed the Brain in a Jar (Rime)'s name to Brain in a Jar (Small) to reflect its presence in the Ravenloft book.
- LLK - Changed the Brain in a Jar's name to Brain in a Jar (Medium) to differentiate it from the Small version in IDRotF and VRGtR.
- PHB - Added a “Skill Proficiency, Double” adjustment. It works the way you’d expect, choosing a skill to gain double proficiency. You can choose from either skills you’re already proficient with or from any and all skills.
- PHB - Replaced SRD verison of Find Steed with new version that functions similarly to Find Familiar. Adds the steed as a companion, with an option to allow other creature choices. Use the "Find Steed" adjustment if you get this spell through something other than your class's spell list.
- TCOE - Changed all spells to have classes; this will add them to class spell lists when the TCOE source is selected. Previously you had to add the Class Feature Variant for Expanded Spell Lists for them to show up.
- TCOE - Made the Genie's Vessel a container, to reflect the fact that you can store things in it. Suggestion by Dragon5e.
- UA Gothic - Removed the "Tools" skill that was implemented here originally as a placeholder.
- UA - Sources added for 2020 Subclasses Parts 1-3 and 5. Be aware that the actual content for 2, 3, and 5 have not yet been added to the pack.
- XGTE - Improved Hex Warrior to automatically apply to Pact Weapons, and to dynamically apply Charisma bonus when higher than Str/Dex. Enhanced Find Greater Steed to function similarly to Find Familiar. Adds the steed as a companion, with an option to allow other creature choices. Use the "Find Greater Steed" adjustment if you get this spell through something other than your class's spell list.
BUGS
- CM - Serpent Scale armor now calculating AC correctly. Reported by BlackRose-XIII and fixed by Dragon5e.
- EEPC - Fixed this version of Tidal Wave to include it on the Sorcerer spell list.
- GGTR - Fixed gaseous form on Circle of Spores. Reported by Remandred.
- Homebrew - The Blood Hunter has been fixed to grant two curses at 2nd level. Keep in mind that this version of the class is not up to date, and won’t be updated in the near future.
- MTOF - Cleanup of incorrect and duplicate deities. This was originally listed in the notes for 3.2, but did not make the upload. Apologies.
- TCOE - Replaced Identify with Sleep on Cleric Twilight Domain spells. Reported by jaq1231.
- UA Sorcerer - Sea Sorcerer wasn't granting equal swim speed. Reported and fixed by Dragon5e.
- XGTE - Fixed Conquest Paladin's Scornful Rebuke to use CHA mod instead of half your Paladin level, as it was in UA. Reported by Remandred. Fixed Gloom Stalker Ranger's Dread Ambusher to play nicely with the Alert feat. Reported and fixed by BobStumpp.
KNOWN ISSUES
- Ongoing - Hero Lab has an issue with scripts requiring you to equip something. Instead of executing as soon as you equip something, they execute once you do something else in the portfolio, like adding an item, changing your HP, etc. Things function correctly, but take another "cycle" to process.