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Dakonofrath
Junior Member
 
Join Date: Jun 2016
Posts: 22

Old April 17th, 2020, 08:27 AM
So I tried adding this to the script to include fire resistance

#applybonus[Bonus,hero.child[iResFire], 20]

it didn't work. I'm assuming it is because of something in Bonus, or in hero.child that I need to change to properly point to iResFire?
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