Quote:
Originally Posted by rob
The Game Mastery Guide is the first really interesting book for PF2, and it's gonna be a ton of work for a "single stay at home father" to fully tackle. Especially one that "sell taught programming". No offense is intended here - it's just an objective observation. It was a ton of work for our TEAM to tackle, using a framework that was already designed to handle most of the new mechanisms that GMG introduced. So one person is gonna have a steep mountain to scale.
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And by tackle you mean all the (supposedly - I didn't check it) subsystems and options still missing from the HLO implementation of the GMG?
(see:
http://forums.wolflair.com/showthread.php?t=63996 )
I don't get it. What's the difference?