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Valdacil
Senior Member
 
Join Date: Feb 2017
Posts: 119

Old August 1st, 2017, 08:01 PM
Just checked in an update and it is pending ShadowChemosh publishing it. This update fixes the HP calculation issue that was reported shortly after v1.0 was published. With the new update, Gestalt will now check if you are using the Max HP or Avg HP at new levels options. If so, then it will calculate the appropriate HP based on the selected classes and set the HP field. If not using either option, then it doesn't set the field, allowing you to set it yourself. I changed it set the Gestalt class HDSides only for the latest level, so if you multiclass you'll know what your maximum HP are for the last level.

I've also made a change to fix the display issue that was reported where the HP in the statblock would show all hit dice from all classes.
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