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TheIronGolem
Senior Member
 
Join Date: Feb 2015
Posts: 676

Old May 13th, 2017, 11:09 PM
Applying the tag Helper.ManImmune to a combat maneuver will mark the hero as being immune to that maneuver. But is there a corresponding way to denote that the hero is unable to perform certain combat maneuvers (or for that matter, any combat maneuvers at all)? The closest I have so far is using #situational to add a note to the Maneuver pick, and that's not exactly obvious to the user at a glance.

Last edited by TheIronGolem; May 14th, 2017 at 07:47 AM.
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