Tough - cribbed from Hill Dwarf's Toughness
2 evaluation scripts, both Post-levels phase.
Priority 5000
Code:
field[abValue].value += maximum(herofield[tHitDice].value, 1)*2
Priority 15000
Code:
~if we've been disabled, get out now
doneif (tagis[Helper.Disable] <> 0)
herofield[tBonusHP].value += field[abValue].value