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rob
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 8,232

Old January 18th, 2007, 02:58 AM
Using the editor in V1.0e, you can assign a "User" tag to the Adamantine Body thing. So instead of a "warforged.adamantine" tag, you'd add a "User.adamantine" tag.

Assigning this tag puts it on the Adamantine Body thing, so you also need to make sure this tag gets forwarded to the hero. That is accomplished by adding an Eval Script on the thing that consists of the two lines below. This causes all tags from the "User" tag group to get forwarded up to the parent, which happens to be the hero.

var result as number
result = forward[User.?]

Then, on the Composite Plating thing, you would add a Condition Test of "!User.adamantine", indicating that the Composite Plating thing is live as long as that tag is NOT present. When the Adamantine Body is added by the user, the tag is added to the hero, which causes the Condition Test to fail and the Composite Plating to disappear.

Hope this helps,
Rob


At 05:49 AM 1/16/2007, you wrote:

Quote:
Ah! Definitely looking forward to that documentation for sure. That'll make things way easier.

Now to figure out how to make Adamantine Body give the warforged.adamantine tag...[img]./modules/mdforum/images/smiles/icon_biggrin.gif[/img]
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