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Harkan_again
Senior Member
 
Join Date: May 2012
Posts: 206

Old February 17th, 2015, 10:34 AM
You can use script in the postscript section of the unit to reflect the unit count, check this then set a @unit cost, i.e.

var standsCnt as number
standsCnt = count[model]

if (standsCnt = 2) then

@unit = 150
endif
if (standsCnt = 3) then

@unit = 220
endif

AB creator is hard when starting off but that is more due to the sheer variety of what you can do with AB, this does make it harder to learn but in the longer term when you get more and more used to it and work through the AB kit pdf then you will get to use more of the power AB has

The other thing is look through the hints and tips section in AB kit and also dig through the range of data files that are out there for ideas on how to manage things

My own Warlord Games gallery and the home of the Warlord Games datafiles:

http://www.facebook.com/ABDataFileWarlordGames
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