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RavenX
Senior Member
Volunteer Data File Contributor
 
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633

Old March 5th, 2014, 12:18 AM
In regards to Encounter building, features that I would want to see include randomly generated treasure for the encounters. It would save GMs a lot of time having to generate these by hand if the software generated encounters with appropriate treasure based on the XP Advancement being used.

I'd also like to see the ability to limit encounters by CR, Subtypes, and Environment. If I wanted to just generate random encounters for a mountain region at CR 4 it would be nice to just put in that data and software creates an encounter appropriate for it with treasure displayed.

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