• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Search results

  1. D

    question on #trkmax

    What is the correct #trkmax[tracker_id] for Mythic Power Points. I want to add 7 mythic power points to an item that I am making. #trkmax[MythicPowerPoints] += 7
  2. D

    User created material

    In the editor is possible to make folders for each type of user created content ie a folder that has all Races or spells.
  3. D

    Problem loggin into the store

    When I try to log into the store using my login information from the forum the stores system will not log me in. i want to buy a few things but I cannot. Can you still buy spheres of power as a suplement?
  4. D

    Eval Script for Magic Item set

    Is it possible to write an eval script to define a pair of boots belt and cloak and tell the program what equipment slots these items take up?
  5. D

    Validation error on Hexes

    I am getting the Validation error Hex class feature required for Accursed Hex I cannot find where you select class feature Hexes. I looked in Class/ Class feature and class/custom ability but don't seem to see it can someone point out to me where it is. I am making a new witcher class that...
  6. D

    Major Hexes and Grand Hexes

    I am trying to add Major Hexes and Grand Hexes to a new class Witcher. I can get the Major Hex and grand hex with the correct number of Major Hexes or Grand Hexes under the Witcher tab but when I select the Major or Grand Hex tab I get nothing to select from. I have made new tags for Major hex...
  7. D

    Animal Companion question

    In a new class how do you set the animal companion so they can choose an animal companion from the Druid/Hunter list of companions?
  8. D

    What is the diffrence between CSpecwhen and CiSpecwhen

    What is the diffrence between CSpecwhen and CiSpecwhen?
  9. D

    Lone Wolf examples page

    Lone Wolf could add an example of how to set a class custom ability to set the level that the character gets it in the Expr-reqs tab. On the Help using the Editor page. Could you also add an example and explanation of what the Pre-reqs is used for. thanks
  10. D

    Favored Terrain bonus feat

    I am trying to create a feat to add +2 to one favored terrain. I copied favored Terrain Expert but when it appears in the feat window there is nothing to select in the drop down window. I changed the Uniqueness from add once to No does anyone have an idea how to add a +2 to one favored terrain?
  11. D

    spell lists for a new class

    I am creating a new class divine magus I have set spell lists primary magus and secondary cleric. I see both lists of spells in the select spells window but all of the spells for both lists are greyed out does anyone have any idea why this would happen?
  12. D

    Major hexes and grand hexes

    I want a magic item to add a single Major Hex and a grand hex to a witch. If I bootstrap the extra hex feat to the item it lets me add any hex but I want to add only 1 major hex and one grand hex. I do not understand how the Exper-reqs work I think that's how I would be able to differentiate...
  13. D

    New mythic path power

    I want to create a Mythic path ability to change the die size from d6 to d8 I tried using the script from eldtrich blast subsituting d8 for d6 in the script this did not work it did not replace the d6 with d8 and gave me a bunch of errors. can someone give me an idea of what to do? this is a...
  14. D

    Timing question

    I ran into a interesting thing I created pair of magic boots and when I put an enhancement bonus for stealth the stealth skill disappeared from the skills and feats tab but reappeared when I I went into the skills tab and added ranks the value reappeared. here is the script I used Pre levels...
  15. D

    2 handed black blades

    In a future update could lonewolf add 2 handed black blades. This is not a user addable ability.
  16. D

    Help with Eval script

    in the script below how would I add a permenant value of 2 I want the Natuual Attacks to increase by 2 sizes ~ If we're not enabled, get out now doneif (field[pIsOn].value = 0) ~if nothing's been chosen, get out now doneif (field[pChosen].ischosen = 0)...
  17. D

    Template problems

    I have created a new template and I am getting a validation error of class levels precluded by template. How do I fix this? I also had a problem with the Capstone Power Legendary Blade The Template would not save with the supplement that capstone powers were in I think this is because of...
  18. D

    Help with eval script

    doneif (field[gIsEquip].value = 0) foreach pick in hero from BaseCustSp where "(abCategory.KinetBlast | abCategory.KinetBlaCo) & KinetElem.Fire" if (eachpick.tagis[abCategory.KinetBlaEn] <> 0) then #extradamwithavg[each," plus 6d8",field[thingname].text,"10.5"]...
  19. D

    Indexs

    what is an Index and how do you use them.
  20. D

    Materials

    I noticed when I was creating a new material there is no place to put a value for its hardness. Could HeroLab add a place for a hardness value?
Back
Top