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Search results

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    Weapon proficiency

    Hello All, I have created a new weapon in the editor that is similar to a sling. I would like anyone with proficiency with a sling to also have proficiency with the new weapon. Is this possible? If so how would I implement it? Thanks, Dave
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    Cleric domain for monster

    Hello All, I am creating a couple of monsters that cast spells as a cleric or druid. I want to be able to choose a single domain for each, and have the domain spells and slots available for that domain, but none of the other domain powers or abilities. Any help pointing me in the right...
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    Neutral deity channel energy

    Hello, I am converting 3.5E Greyhawk deities to Pathfinder. There are two gods (St. Cuthbert and Wee Jas) who are lawful neutral, but whose clerics are forced to channel energy a certain way (positive for St. Cuthbert, negative for Wee Jas). Is there a way to enforce this in Hero Lab? Thanks...
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    Deity Categories

    I would like to create new categories for deity listings when choosing a deity in a portfolio. I've searched the forums and gather that it cannot be done in the editor, so I assume it must be done directly in the XML files. Can anyone direct me to files that might help me with this? Any help...
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    Custom Description in Stat Block

    Hello, Everyone. I've added an existing racial special ability to a creature I made and used a CustDesc field to adjust the description in the specials tab. Is there a way to make this description show up in the stat block or do I need to create a new racial special ability? Thanks in advance...
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    Magic item that only works for a character with a certain class ability

    Hello, All, I am wondering if there is a way to make a magic item's benefits only apply if the character who is equipped with it has a certain class ability (in this case, the favored enemy ability that Ranger's have). Any help would be appreciated. Thanks
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    Benefits from new magic item

    Hi, I am trying to create a magic item that adds a morale bonus to all attacks and a conditional modifier to fortitude saving throws, but I can't find any examples from other magic items of how to do this. Any help would be greatly appreciated. Thanks
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