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  1. E

    Need help technical issue

    Hi all I am trying to install a secondary license on a computer at one of my Player's houses, we have installed HLC and put in my license but for some reason it is only running in demo mode, anybody know what gives? Thanks in advance
  2. E

    AddCompLis

    I am having a little trouble with designing a feat there is the code First/497 perform field[usrChosen1].chosen.minion.assign[AddCompLis.fBeasRider] which I stole from the beast rider feat. I am assuming that AddCompLis is short for Add to Companion List, what I can't figure out is how to...
  3. E

    Coding at a loss

    Ok maybe I am out of my depth here but I need some help with the code for a racial special ability. Basically, I need the ability to check for wild empathy, and if so add a bonus to a variable racial ability. I have figured out the code for the variables but I can't find any explanation...
  4. E

    Bootstrapping Issues

    I am having a problem with bootstrapping. I have created a Class Special called "True Lifer" It grants immunity to pain, energy drain, ability drain and constitution damage So I have bootstrapped the appropriate abilities (xImmPain, xImmEnerDr, xImmAbilDr, and xImmConDm (which I created), and...
  5. E

    Need advice

    Could somebody do me a favor and post a link to the article that describes expressions and shortcuts used in the editor Like field[abDuration].value += (field[xTotalLev].value) and hero.child[aCON].field[aNormMod].value += 2 and shortcuts like #hasability[cSSStPIR] <> 0
  6. E

    Prereqs

    Is there a way to make a Magus arcana check for a certain archetype, so that the arcana is restricted to that archetype?
  7. E

    At a loss, please help

    Hi all, long time no talk! I am making a custom archetype and one of the abilities has an activatable ability that raises his Con for a time. I figured out the ability but I can't get it to be only active when activated, for the life of me I can't remember how please help here is my code...
  8. E

    Official or Community

    I could probably figure this out with some digging but are the Mythic rules expansion by Legendary Games an Official product or was it done by the community? Just want to know where to direct the bug report to?
  9. E

    More help with coding

    I may be over tired, but I can't wrap my head around this; At 15th level, the reaver’s critical threat range increases by +1 whenever attacking cursed targets. I am at a loss, could someone help me?
  10. E

    Assigning a custom ability to an Archtype

    The class I am working with has a Custom ability category called Maledictions They gain one at every odd level starting with 1 The archtype I am working on replaces the First level Malediction with a different class ability, Cursed Blade, but allows the archtype to trade in each gained...
  11. E

    Creating Headers

    Can someone tell me how to make headers like "Fighter" and "Gunslinger" in the Archtypes menu so that the archtypes for my custom classes show up under a main header for the class? Thanks in advance
  12. E

    New Problem: Feat affecting duration of class ability

    I am coding a feat as follows; Extended Strife Surge Your strife surges grant you extra benefit. Prerequisites: Strife surge class feature. Benefit: The effects of your strife surge ability last for an additional round. This feat can be selected multiple times. Each time you select it, your...
  13. E

    Some help with coding please!

    I need to code a for each loop on my ability (I think) that checks the character for melee weapons and assigns their Wis Bonus as an untyped bonus to attack if the ability is active, while restricting the attack to once a round. I know I need to look at; foreach pick in hero from BaseWep where...
  14. E

    Out of My Depth

    I don't know what I did, but my Sword-Devil archtype returns this error; Attempt to access field 'cTotalLev' that does not exist for thing 'cSDAvatVen' Location: 'field calculate' script for Field 'xTotalLev' near line 142 - - - Attempt to access field 'cSpcBonLev' that does not exist for thing...
  15. E

    Problem 3: avatar of Vengeance

    A sword-devil of 20th level becomes a living avatar of vengeance, infused with supernatural powers that push her beyond the mortal. Recognized for her battle prowess and unparalleled skill at killing by a potent otherworldly entity. The sword-devil becomes the living vessel of an immortal...
  16. E

    Problem 2: Furious Slashing

    A class special ability grants the character the ability to use their Cha mod in place of their Int mod to meet the prerequisites of combat feats. Is coding this even possible? If so, Help!
  17. E

    Problem 1: No Favors

    The archtype I am working on is a ranger archtype that does not get favored enemies or terrains but I am not sure how to remove them. Any help is appreciated
  18. E

    New tracker for ability

    I think I need to make a new tracker for an ability I am coding for the Malefactor Class called Strife Pool. It is similar to Grit et al, in that it is used to fuel abilities and certain effects occur when you run out of it. I looked at Grit but it wasn't really helpful. Here is the text from...
  19. E

    Direction needed

    I need to know if I am on the right track here I am coding a custom ability that causes 1 handed weapons in your offhand to be treated as light weapons My logic looks like this Final/1000 ~ If we're disabled, do nothing doneif (tagis[Helper.SpcDisable] <> 0) ~If there is...
  20. E

    Hit a snag

    Well things were progressing smoothly until I ran into a problem with assigning bonuses to exotic weapons I cant figure out what to look at to find out if you have an exotic weapon equipped. Can anyone help?
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