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  1. E

    level-specific spell-like ability shows up all the time

    Hi. I have a character using a homebrew ( https://mfov.magehandpress.com/2016/06/brother-of-sunlight.html ) Paladin Oath. The Level 20 feature allows the character to cast Sunbeam 1/LR. I've added Sunbeam to the Zenith Class Special as a Spell-like Ability, but now it shows in the character...
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    How to use Dex or Cha for attack rolls?

    I have this homebrew warlock pact that lets one cast eldritch blast through a longbow using the higher of Cha or Dex. If using Dex, it's a ranged-weapon attack and damage bonus would be Dex as well; if using Cha, it's a ranged spell attack and damage bonus would only apply if the Agonizing Blast...
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    Add Wisdom to to-hit rolls

    I'm trying to add a Class Special that adds wisdom mod to ranged weapon attacks but can't seem to find 1) how to do it or 2) think of anything that I can clone. Any help here would be greatly appreciated. thanks
  4. E

    Help with a Vecna Rogue archetype

    My DM has gotten me hooked on the homebrew options over on middlefingerofvecna and for my roglock, I've managed to put the majority of the two variants that I'm using (The Wild Hunt patron and Spell Thief rogue archetype) into Hero Labs, but have run into a bit of a road block with Spell Thief...
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    can one use a shield in the offhand with a light weapon

    The 5e SRD module for Hero Lab lets me equip a shield at the same time as a light weapon in the offhand, but I can't find anything to allow the same in the PHB or DMG. Is this a bug, or am I missing something in the rules? thanks in advance.
  6. E

    Taking a feat "out of band"

    My DM is allowing each character to take a feat at level 2 to add some flavor for our younger players (his siblings that we're introducing). My question is, how can one add a feat outside the standard ruleset via HeroLab?
  7. E

    SR 5th ed. Mystic Armor stacking

    If I have a character that purchased Mystic Armor as an Adept power at creation, and then purchase a QI foci (tattoo) that adds additional MA levels, the Hero Lab tool only reads the highest level, not the cumulative value as specified in the rulebook. Is this a known issue?
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