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Search results

  1. S

    adding effective druid level for mounts

    the animal companion effective lvl won't allow mount to be chosen, adding druid or cavalier levels adds to it but adding hunter does not so was going to manually add it so hunter works as well
  2. S

    Grouping things

    How do you get things like gods to group, Like I have deity categories I added, Made view only deities to be the title of the category However I can't get the deities to actually list under the titles or even get them to group together in any fashion other then a huge list in alpha order
  3. S

    Adding HD

    Add additional HD works only if they already have a HD what if I want the race to start with HD and no lvl in any class, how can I add HD then??? perhaps a adjustment
  4. S

    Monk unarmed strike

    Unarmed strike doesn't show up for me, even when I add a monk class
  5. S

    Custom Race Monstrous

    So for player monstrous races it gives unlimited build points, which is fine however is there a way to make it still show the amount that it spent so it might say 25/infinite or something. This way if I want to allow a monstrous race with only 10 point build max I can easily track that...
  6. S

    New custome Container House ship ect

    So I want to know any help someone might give me, the goal is to make a costume container that makes a new tab and lists it's contents in the new tab but does not add it's weight tot he character Basically a way to move stuff to a house, bank, chest, or other locations that are connected to the...
  7. S

    Help with custom output

    Just wondering if there is a way to force the current output options to more or less look like the MM entries. As to say use stat block format but include CR EXP Portraits and full ability/feat descriptions, but otherwise pretty much work like ancient ones custom stat block output. The normal...
  8. S

    Midgard option Hide non midgard languages

    What code was used for this option? would like to duplicate the code for my own game uses to hide languages that I didn't add
  9. S

    Not working correctly

    I tend to find a lot of small glitches as I go so will try to just update this when I find them and eventually will try to post error reports where it belongs The adjustment for removing flight isn't working at least not when using it to remove flight from forest drake Drain spider is missing...
  10. S

    quick coding help

    I want to redo this code to set it to Air elemental type automatically and to set it to check Character level instead of Class Level. Is being used with elemental Strike Bloodrager power that is being granted to a specific race in the form of a racial feat. -- Power ID is -- cBlrElStrk...
  11. S

    expr-reqs question

    Delete please
  12. S

    ongoing list of editor questions

    So as these get answered I will update it to show the answer, this way I have a ongoing list I can reference and others might be able to reference, and so I can make less threads as I learn the code. ______________________________________________________________ Q: 1> Can a mechanic be made that...
  13. S

    Race Special abilities

    Update NM figured it out I could use help with using the delete post option, it says edit or delete but I can't ever find a delete button for time like this that I manage to ask a few stupid questions and then suddenly wake up and figure it all out at once.
  14. S

    Custom data pack load error

    So no clue why but now I have managed to start getting a error Hero Lab was forced to stop compilation after the following errors were detected: File ValkynPathfinderMods.user (line 1605) - Thing - Invalid unique id The error normally I would track down but at the same time my source for the...
  15. S

    Coding Help - Still learning the code

    Ok so starter I know basic C++ and VB learning basic Java so I only know the basics of programming. I have messed around with hero lab and can get about half of what I try done without any issues. A Little about my actual project, My players got hero lab and the base books we use. Making a...
  16. S

    Hiding Stuff - coding help

    Ok so I know how to use preclude and hidden, but what I need to do is basically the same as they made for deities recently (which I still got to figure out how to use properly) I want to >Hide all Languages >Hide all Factions > Hide all races - can kind of use a go around for this > hide all...
  17. S

    Coding advice

    Goal: Edit Hero lab so that my game setting is applied properly Required tasks: Hide all objects that are not found within my game world  Use preclude to hide these (unless there is a easier and faster way then looking up and precluding each one separately) Set Alt Race Traits to act as...
  18. S

    Custom Race/Class Problem

    So I am trying to make a custom Race Class that gains eidilons evolution ability, thus as it gains Levels it can select evolutions following the same rules as eidilons. But I can't figure out how to get it to work figured maybe I could get a little help
  19. S

    Hero Lab editor Help request

    Ok so there are a few things that I am trying to figure out. First I want to make it so only custom races are shown and selectable when a Custom source is set. I could Use preclude but this seams to hid it always not just when a specific source is set. Second, I am trying to more or less make...
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