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Search results

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    Werebear Template Issues

    So we've got a character who just became a Werebear. The Template description says you should get a +2 Natural Armor bonus, and +2 to STR and CON. But when I add the Afflicted Werebear template to the character and click on the Hybrid button in the In-Play tab, it gives him +11 STR, +9 CON, and...
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    Tenebrous Worm Attack

    So the description of the Tenebrous Worm's bite attack says it does 2d6+4 plus 6d6 acid (and the amount of acid damage can vary with ambient lighting). However, when I pull up the creature in Hero Lab, it only shows the 2d6+4, with no acid damage (although "Acid (SU)" is included in Special...
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    Creature Web Attack

    I'm importing encounters from one of the AP Libraries (CotCT), and when I bring in a creature with a web attack (e.g. Giant Spider, Ettercap, etc.), I'm not seeing a way to get this attack to show up in HL. If I add an unarmed strike, it just comes in as melee. Am I missing something, or do I...
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    Urban Ranger: Favored Community

    I have a player playing an Urban Ranger. We're not seeing how to activate his Favored Community ability. I can add a Conferred Ability Adjustment for the standard Ranger Favored Terrain, which adds the +2 initiative bonus, but it doesn't give the +2 Knowledge Local bonus. Obviously, I could do...
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    What's In "GM Content"

    I'm getting ready to run Curse of the Crimson Throne. I see that when I go to generate characters, there are options for both "CotCT" and "CotCT GM Content". What's in the "GM Content" that isn't in the other? Should I not have the GM Content activated for player characters, or is it...
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    Orphaned Chained Pick

    I'm getting the following error whenever I open one of my players' character sheets: I don't notice that anything isn't working or is missing from the character, but by level 13, there's so much going on it would be easy to miss something. Any suggestions for how to go about debugging this?
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    Error From Unknown Item/Power

    One of my players' .por file is throwing the following error whenever I equip/unequip any item, or activate any adjustment. "Attempt to access field 'atmPenalty' that does not exist for thing 'EqpChooser' Location: 'eval' script for Component 'AttDam' (Eval Script #3) near line 13" I don't...
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    Display Save Modifiers

    I'm attempting to add a version of the "Daring" Rogue Talent as a Custom Ability (I only have the core PF package). The only problem I'm having is trying to get it to display the +n bonus to Will saves vs Fear. I tried copying the code from the Bravery ability, and which gave me this eval script...
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    How to Select Cleric Sub-Domain

    This is a very basic question. In creating/updating a cleric character, how do I select a sub-domain? I'm not seeing it anywhere, including in the editor. I only have the Core package, so if sub-domains are something that only comes with Advanced Player's Guide or something, I understand, but...
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    Create Item You Can Add To Weapon?

    Is there a way to create an item that you can attach to another item (in this case a weapon) to give it additional powers? What I'd like to create is a "Hilt-guard of Harmonizing", which can be attached to any light blade to give that weapon the Harmonizing power (custom power I "borrowed" from...
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    Setting up .hl files to be accessible on my iPad

    I love the Dropbox integration in the latest iPad release. Now if we could also drag .hl files into the Dropbox folder and have the app recognize them as new updates, I'd never have to mess around with iTunes again!
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    Ioun/Wayfinder Resonant Powers

    I'm not seeing the resonant powers of Ioun Stones show up when I put them in a Wayfinder. For example, a Pink Rhomboid ioun stone is supposed to give +1 Reflex saves when inserted in a Wayfinder. I equip the Wayfinder, equip the Ioun Stone, put the ioun stone into the Wayfinder container, but...
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    Wand of Magic Missile Question

    Here's a really dumb question, but I can't find an answer anywhere. When I'm creating a Wand (e.g. of Magic Missile), what does the multiplier after it mean? For example, I can create a "Wand of Magic Missile (x2)" for 1500 GP, but it's still CL1. Does that allow it to cast 2 missiles per...
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    Jade Regent Dancing Wasp Issue

    I'm running Jade Regent for our group, and I'm having an issue with one of the weapons from that game, Dancing Wasp. I can add it to a character's inventory, but it always shows up as non-proficient, even if the character has proficiency with all martial and exotic weapons. Moreover, it doesn't...
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    Create New Feat

    I'm probably doing something fundamentally stupid, but I can't figure out what it is. I'm trying to create a new feat to give proficiency in all exotic weapons. I'm not even getting to the interesting part - I can't get a new feat to show up in HL. I opened the editor, and made a copy of Druid...
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    Level Dependent Help Text?

    I want to give a cleric in my adventure something like the equivalent of the sorcerer's Celestial Bloodline (she doesn't know it, but she's actually an angel cast into mortal form). I've created a new Custom Ability called "Celestial Blessing" that gets assigned to her like a cleric Domain, and...
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    Custom Weapon Creation Question

    I'm creating a new weapon for my Bard to use, a Crystal Echoblade (stolen I think from 3.5). I created the weapon in the editor (using Rapier as the starting point) and can add a normal version to my character just fine. However, if I try to add a Magic or Masterwork version (e.g. to give it...
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