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  1. C

    Creating New Class woes

    Hello all... I am trying to create a new race class which stacks with the base sorcerer spell slots and class attributes. Basically, I have a Verrik Sorcerer, and need to replace class abilities for the six Verrik levels, but count the six Verrik levels as Sorcerer levels for known spells and...
  2. C

    Favored Enemies & Terrains

    What is the best way to apply favored enemies and terrains in a temporary basis to a Ranger's stats? I remember that they were easily applied in a previous version, but I upgraded and now cannot find where to do it without going into the editor. Thx...
  3. C

    tAtkMelee.First Attack Bonus

    How do I apply a bonus/penalty to the first attack. Power Attack/Furious Focus specifically. I've got this: hero.child[Attack].field[tAtkMelee].value -= field[abValue].value But I only want to apply the bonus to the first attack, not the subsequent attacks.
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