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Search results

  1. R

    (Drop Dead Studios) Spheres of Power: Official Support Thread

    https://raw.githubusercontent.com/risner/PF1_Spheres/refs/heads/main/Images/Progress.png Beta version 1.1 released. A significant number of new talents added. If you would like to help, but coding isn't your forte then I could really use help in writing summaries for talents, polishing the...
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    (Drop Dead Studios) Spheres of Power: Official Support Thread

    I have an alpha release of Guile HeroLab support plus some features not currently supported by the released files in Might/Power. If you'd like to help testing installing or contributing, please do so and send me feedback here or if you have changes contribute them on github.com...
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    (Drop Dead Studios) Spheres of Power: Official Support Thread

    I got the files from drivethrurpg. I don't think there is a shadowsoftware link for them. It is my understanding the individual handbooks from before Ultimate Spheres of Power don't work with USoP. So you need to uninstall them to install USoP 1.42 and Champions 1.52 then Might 1.23 to make it...
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    Duplicate skills showing up in debug selection

    I'm creating a skill that is similar to Pathfinder's Craft skills. I've intentionally used many of the same Helper and identity tags as Pathfinder. Everything visually works (viewing skills, adding skills) but looping on pick in hero show duplicate records. foreach pick in hero from Skill...
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    Two Questions: isagent and pathfinder style class tab

    I've seen discussion on agents being a new way to do things. Using "isagent <> 0" and agent.field[] with a configurable. Is there a link to docs for this? What is the advantage of this new feature? I'd like to make a class tab for a custom game system that uses the list from the pathfinder...
  6. R

    Change alignment a familiar requires?

    I'm trying to alter the alignment of a familiar: perform focus.delete[AlgnMaster.LawEvil] perform focus.assign[AlgnMaster.LawNeut] But the code to test if the alignment is correct: @message = "Master's Alignment not matched. Required alignment: " & altthing.tagnames[AlgnMaster.?]...
  7. R

    Trying to add an existing animal companion to all classes

    I've looked at Ashvawg Tamer, Ooze Companion, Beast Rider, Mammoth Rider Steed for inspiration. I need to tag Axe Beak as an allowed for all classes that get mount or animal companion instead of just Druid and Paladin, and do it in such a way that I'm not updating a list every time a new...
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    How to stop the redundant array of endless redudancy?

    I have a vanity. It chooses an option between two things. Depending on what is chosen one of the two things are bootstrapped. The things have two options. The Vanity adds the name of the thing to the end of the vanity. The bootstrapped items add their chosen items to the name of themselves and...
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    Vanity showing up in "Gear" column in Hero Lab but not in Gear Tab

    I have a PFS Vanities and they are showing up in the "Gear" Column but they are not gear. They don't show up in the Gear tab. Anyone have any idea why?
  10. R

    Tag to hide in search?

    Is there a tag that hides an item from search but allows me to bootstrap the item? I'd like to add something that I can bootstrap, but I don't want it visible to be added directly if possible.
  11. R

    How to do things I don't know how to do?

    Transition to a bootstrap from the bootstrapper? Say I bootstrap 'booted' and assign it a tag 'User.bootme'. This doesn't seem to work: perform this.child[boostrapid].assign[User.Something] Also I'd also like to ammend the description, and I've tried everything I can think to do: 1) perform...
  12. R

    Duplicate tags, ignore or prune?

    I've got something that I'm doing pulltags on, and sometimes I'll get duplicates of the same tags. I've got questions on this: 1) Do I care enough to prune the tags? The duplicates don't seem to be causing a problem. 2) Can I get pulltags to ignore tags that already exist? 3) Is there a way to...
  13. R

    Change Tracked Resource name of an item

    I've got an item I'd like to have the Tracked Resource name be different than the name in the Magic tab. But if I change livename, it changes both. I've also tried the following and none change the same name is used for both the Magic tab and the Tracked Resource list (for example livename)...
  14. R

    Scripted Alignment change

    I'm trying to reduce the alignment on the Evil/Good axis: ~ reduce alignment one step on evil alignment hero.child[Totals].field[tGoodVEvil].value -= 3 But I get an error: Only Derived Fields can generally be modified via scripts (field tGoodVEvil) Does anyone know how to script...
  15. R

    Custom Expression adds to thing name, prevent?

    If I have a custom expression blah with "All Picks on Hero", when something is chosen it changes from (Choose) to what was chosen. How can I prevent that? So it doesn't display the chosen item?
  16. R

    "Enable Data File Debugging" not working on Mac?

    I've been out of the coding for a while. I'm back into using HeroLab when I last used in August and I haven't used it on Mac much. I seemed to recall an option on Windows "Enable Data File Debugging" that allowed right clicking to see more info. I enabled this on mac and restarted herolab app...
  17. R

    Changing abSumm or CustDesc doesn't change hover text or PDF printout

    This problem is present in both d20 and Pathfinder data sets. If you have an object (say a Feat) and it's text in the editor under Descriptive Text is set to one thing but you make a script to modify that text via changing either abSumm (xSumm in d20) or CustDesc, these changes show up in the...
  18. R

    Can't modify CustDesc for printing out on character sheet?

    I can't seem to find where the Print Character Sheet samples the CustDesc field to print on the sheet. It doesn't seem to ever look at the object, and simply takes the static assignment from the editor? It displays properly in an open por file, it just display the junk text in the thing id...
  19. R

    Disable effects of any item in a script.

    I need to disable the effects of items suppressed by script: I tried this: foreach pick in hero from BaseEquip if (each.field[gIsEquip].value <> 0) then each.field[gIsEquip].value = 0 endif nexteach This didn't work because it said it was derived. I also tried these: perform...
  20. R

    Adding/Removing Class Skills for one Class

    I seem to always run into the difficult problems. I need to add a class skill to a single class in a script and at the same time remove a class skill from the same class. I can't use the D20 Variant Class structure. I have "field[pChosen].chosen" as the Class in question. But when I try...
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