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Search results

  1. D

    Power Armor Upgrades

    Does HeroLab Online support upgrading powered armor according to the rules on page 74 of Starfinder Armory (for example, upgrading a Battle Harness to level 9)? If so, how do I do so?
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    SR 5th ed. Matrix Damage Monitors for Smartlinks

    Are there any plans to add Matrix damage monitors for items that feature a wireless bonus (and thus are Matrix-aware and should be hackable by deckers and technomancers) like Smartlinks or Cyberware? I checked through the FAQ but couldn't find a mention of this feature.
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    SR 5th ed. Medkit Upgrades from Bullets and Bandages

    Are there plans to add the Medkit Upgrades option from Bullets and Bandages (pg. 18-19)? Or am I simply completely overlooking the option somewhere?
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    SR 5th ed. Movement on printed record sheets?

    Since I recently started hosting a game at a local gaming store, I've used HeroLab to build, track and print out my players' characters. One of my players recently pointed out that he couldn't find the character's movement rate on the printed record sheet. After a couple of minutes of going...
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    SR 5th ed. Contacts Adjustment

    Have I overlooked an adjustment that would enable me to grant new characters a free 1/1 contact somewhere? Or is that something that can currently only be added after locking a character for advancement?
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    SR 5th ed. Grunts

    I'm reviewing a few sheets for an upcoming battle, and I noticed that the Print Preview of the printed record sheet for one of my "Crimson Crush Ganger"s (built from the Gangers & Street Scum grunt NPCs) shows "Killed by any hit" under both the "Physical Damage" and the "Stun Damage" headings...
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    SR 5th ed. Cyber Implant Weapons

    I'm in the process of building a lot of the characters that my group plays, and I wanted to confirm whether the character's builder (who isn't the PC's player) is correct or if HeroLab is. HeroLab requires that cyber-implant weapons installed in cyberlimbs (in this case, a gyro mount and spurs...
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    SR 5th ed. Inputting New Vehicles

    I'm having some trouble inputting a new vehicle into HeroLab. I'm in the editor, and I'm using the Toyota Gopher as my base in order to input the Gaz P-179 pickup truck from the "Manhunt" run of Sprawl Wilds. I've gone into the editor, clicked the "Vehicle" tab, and copied the Toyota Gopher to...
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    SR 5th ed. Hosts, IC, and non-Core vehicles

    As a huge fan of HeroLab's Tactical Console feature, I love using HL to run my group through encounters. In preparation for running one of the published adventures (Splintered State), I'm in the process of inputting all of the lovely speedbumps, roadblocks, and anatagonists that my players...
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    Bug, or User Error

    Okay guys, I've embarrassed myself and wasted Lone Wolf's time twice already by reporting bugs that were actually user errors, so I figured I would check with you guys to see if anyone else has (or has had) this problem before bothering them once again. I am playing a character in a Jade...
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    Erutaki

    I did a search of the forums and came up empty, so I thought I would post this is a possible bug. I cannot find the Erutaki language in HeroLab. I have enabled all of the datasets that I have, and I still can't find them. I would have expected them to show up with the People of the North data...
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    Wizard Schools

    So, I'm sure that I'm simply overlooking it, but can anyone tell me where the Wizard schools for Pathfinder are stored in the HL Editor? The Cleric Domains are easily marked, but I can't find the Wizard Schools any where. Granted, I'm still pretty new to the Editor (and Pathfinder), but I'm...
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    M&M 3rd ed. Vehicle (bug)

    I may have found another bug in HL for M&M 3e. I created a Gargantuan vehicle, and it showed up with a Defense of -6, instead of the -4 that the M&M3e Hero's Handbook says should be assigned to it. I also went back through the sizes, and Hero lab assigns a -2 to Large instead of -1 as it...
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    M&M 3rd ed. Deflect

    I think there may be a bug in the Deflect power. I am trying to assign a Deflect to a PL12 character, but HeroLab is telling me that it is limited to 11 ranks by power level. Then I opened up the "Star Knight", who has a Deflect 12 power and converted him to a PC, and was told that HIS Deflect...
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