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Search results

  1. K

    Gravity Bow Adjustment not working????

    When i choose the gravity bow spell adjustment, the drop down to select your bow says nothing to select.... Is it supposed to show our equipped bows so we can choose one or are we to keep track of the extra damage die from gravity bow outside of hero lab?
  2. K

    Hex maps in Realm Works

    Hi everyone... We are starting a sandbox campaign in November and i am wondering if Realm Works will be able to handle Fog of world on a map that is hex based? If it can, is there an easy way to remove fog of world on each hex as my players explore, do i need to draw a hex outline to remove...
  3. K

    How to create the Fighter Weapon Training ability in an Archtype

    Hello folks I am working on making a fighter Archtype to be used with the cleric, sorcerer and Rogue base classes. The best i have figured out so far is to get weapon training to show up in the primary ability group. i.e. I made a 5th lvl cleric and chose my Fighter archtype. I was able to...
  4. K

    Character Wealth

    Is there an easy way to see the characters total welth for items carried? I want to use the character wealth guidelines but for the life of me i cannot figure out a way to add a pc's wealth without manually adding everything up on a pc? What am i missing? Thanks Kridak
  5. K

    How do you assign a weapon damage bonus from a spell in the adjustment section?

    Hi All I am working on adding some spells in the conditions section that increase a pc's attack and damage by 2. I have this so far for a spell that uses BonLuck... ~ +1 Attack hero.child[Attack].field[BonLuck].value = maximum(hero.child[Attack].field[BonLuck].value, 1) ~ +1...
  6. K

    Need help...this one i believe is very tough..

    I am currently making the common buff spells into conditions because my players find it aggravating turning stuff on and off in the Temp. adjustments. I have allot of them done and stacking properly but i am truly stumped on Divine Power. I got the bonuses working but how the heck would i add...
  7. K

    Can you add a feat or spell to a magic weapon?

    If so is there an example item of this...i cannot find one anywhere. Also is it possible to add say sneak attack to a weapon and make the dice be calculated by the int modifier of the pc and have it add in automatically to the sneak attack on the character ? Ex. A Dagger that gives 1d6 sneak...
  8. K

    How do i add.....

    Hello folks I am creating a pair of bracers that allow the wearer t release a tiny breath weapon from them. I need to have them show up in tracking with the users CHA bonus as numbers of uses per day. I have been looking into the claws for sorcerers to try and figure out how to do this but i...
  9. K

    A problem after the last Pathfinder Update.

    Not sure if this has to do with the Pathfinder update or something else. Before the last update everything was working fine in herolab. Now i am getting these errors. I have attached the error.
  10. K

    How would i build this weapon in herolab?

    Doomgiver Waraxe of Justice +2 (+5) (only +5 after quest finished and weapon becomes holy) 5th level - Wisdom and Charisma + 2 10th level - Holy Avenger (becomes active once the wielder takes on a holy mission in Moradin’s name) 13th level - Wisdom and Charisma + 2 17th level - Vorpal 20th...
  11. K

    flaws and traits

    I cannot find out where to enter flaws and traits? Am i missing something?
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