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Search results

  1. F

    Rather Abstract Question

    This is a little "inside baseball" and might be better in the authoring forum. I am coding in a lot of "tent pole" things (races, factions, deities) that load or bootstrap both racial specials and feats. My question is where should I be putting the eval script? The race or the racial special or...
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    Conditional Bootstrap Help

    I am making a Faction for wizards that grants you Martial Weapon Proficiency unless you have Martial Weapon Proficiency - All, if you have Martial Weapon Proficiency - All then it grants you Weapon Focus instead. I am trying to set this up with conditional bootstraping but I keep getting this...
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    Class Feat/Skill Restrictions

    Maybe I just do not know how to search for it but is there a way to restrict a class from taking certain feats at first level? Even if they meet the pre-reqs. The same for certain skills. From level 2 onward no restrictions though.
  4. F

    Racial Special Question

    I am trying to set up a racial special that lets the user choose a number between 2 and 5 and then apply it as a racial bonus to stealth. I am a bit lost but I have some experience with the editor.
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    Item Ability Questions

    I have two questions and no idea where to get started. 1. I am setting up some non magical item abilities, further masterwork refinements, I need them when they are added as a special ability to make the item masterwork as well, how do I do that? 2. I need the item power to make the weapon...
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    Setting Item Ability Prereqresits

    I am trying to set up an item power that can only be used on weapons that are wFtrGroup.BladeLight or wFtrGroup.BladeHeavy but I am not sure of what validif I need to use. Any help would be appreciated.
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