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Search results

  1. M

    scripting - perform tagreplace[abAction.Action,abAction.Reaction]

    Does anyone know if this can be used to replace one Background feature for another? ie: replacign the Acolytes 'Shelter of the Faithful' ability for the variant ability in Baldur's Gate: Descent into Avernus Just lookign for a way to implement variant background abilities without having to...
  2. M

    Epic Boons, Blessings, and Charms

    I am attempting to add Blessings and Charms to the already existing Epic Boons in the Community Pack. The Blessings went fine, but when I attept to add spells through Blessings, the Spells Granted feature of the tab don't seem to be being attached. Anyone else having this issue? Is it something...
  3. M

    HalfCaster Spells/Cantrips at 1st level

    Is there any word on when/if this change will be implemented? The new Artificer (2019) from Unearthed Arcana needs this ability. I was hoping the latest HeroLab update would add it, but so far nada.
  4. M

    Adding additional spells known?

    As part of the Artificer (2019) class, I am trying to set the number of spells known at 1st level to the character's Intelligence modifier. This is the script I am trying to use: I think my issue is with timing. Anyone know what timing I should be using with this script? :confused:
  5. M

    Spells tab issues

    On the Spells tab, my installation of Hero Labs, on 2 computers, the 2nd row of spell slots (even numbered) do not display. Anyone else having this issue? :confused::confused::confused:
  6. M

    pCandExpr help

    I am trying to create a pCandExpr. I want to select from non-magical armor or shield. I want it to ingore Natural armor. And lastly, I want a specific armor added to the dropdown list (thingid.ma5CArRArcArm) I've tried every combo I can think of. It works fine without the tingid tag, but I...
  7. M

    Half-casters & Cantrips question

    Hello all: I am working at implementing the new Unearthed Arcana Artificer (Revisted): http://dnd.wizards.com/articles/unearthed-arcana/artificer-revisited The class is a half caster with CANTRIPs. Is it even possible in HeroLab to make a half caster with cantrips? When I try to add them...
  8. M

    Installing HL to a sidderent hard drive

    Hello all: The hard drive I had HeroLab installed to went bad Firday. I had HeroLab installed on Drive I. I just installed my new replacement hard drive and went to re-install HeroLab, however, the installer automatically installed to Drive C and won't let me install elsewhere. I know that I...
  9. M

    Lost

    I am having an issue with the HeroLab installer. I know this issue should be here, but for the life of me I can't find the regular HL support forum . . . Hello all: The hard drive I had HeroLab installed to went bad Firday. I had HeroLab installed on Drive I. I just installed my new...
  10. M

    Scripting Help Request

    I've finally gotten around to working on Demonic Boons for MToF. Each boon grants the following ability: Ability Score Adjustment: Up to a +4 bonus to Strength, Wisdom, or both. I've decided to try adding 2 separate Ability Score Adjustments which feed from a common field[abValue].value on...
  11. M

    Licensing

    I am planning to buy into HLO - Pathfinder 2. I have a good amount to Pathfinder materials, but switched over to D&D 5E for simplicity. Where can I find more info on proposed licensing for HLO and Pathfinder 2? I have 5 licenses in total on HLC. I I buy Pathfinder 2, will I be able to access...
  12. M

    candidate expression

    I am trying to create a candidate expression which allows the player to pick 1 of 4 skills that he or she is not proficient with. I am sure I have done this before, but for the life of me I can't remember how and I can't find an example . . . <sigh> The skills are: Deception, Intimidation...
  13. M

    iPad & Long id (2.6b update)

    I decided to start using long id's. They work fine on my laptop and main computer, but U get errors when transfer my personal files over to the ipad. I had to roll back to a previous version of my iPad .hl file
  14. M

    HL to Roll20 Export

    Is there currently any way to export from HeroLab to Roll20?
  15. M

    Howto question

    I am getting a start on adding the subraces from Mordenkain's Tome of Foes to HeroLab. I am starting with the new Tiefling subraces. Can anyone remind me how to disable / remove an existing subrace ability (in this case Infernal Legacy - ra5CInfLeg) I am pretty sure I've done something similar...
  16. M

    Errors: Hero Lab Update & Adding spells

    I just applied the latest HeroLab update. Now when I create a new character (Warlock - Hexblade) I tend to get errors like: I did notice that if I disable 'Enable Data File Debugging' the error stops. Anyone else having this issue? :confused::confused::confused:
  17. M

    Deep Magic: Elven High Magic PDF (5th Edition)

    I was just wondering if HeroLab had any intention of adding Kobold Express's Deep Magic: Elven High Magic PDF (5th Edition) to the official packages available from Kobold Express. I am considering coding this for my own. and my players, use. But if its going to be added, I'd rather purchase it...
  18. M

    Scripting Help: Replacing DamageType

    I am creating an Adjustment for Spiritual Weapon. It selects a non-magical melee weapon that the hero is carrying from a drop down. What I have forgotten is how to find and remove the existing DamageType from the weapon so I can replace it with DamageType.dtForce. Any help would be...
  19. M

    YASQ (Yet Another Scripting Question)

    I am working on script with the following foreach loop: The portion that reads: gives me the following error. The #Situational line is commented out while I try to figure out what I am doing wrong with the actual foreach loop . . . :confused: Hero Lab was forced to stop compilation after...
  20. M

    Scripting Question

    I am pretty sure I've done this before, but for the life of me I can't remember how. I am trying to set up an Adjustment that allows you to select a DamageRes from a drop down in an Adjustment, then use a perform hero.assign[DamageRes.xxx] where xxx is the chosen damage type. For the life of...
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