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Search results

  1. F

    Ideas to have two animal companions?

    So, I'm building an Inquisitor (Sacred Huntmaster) with the Chivalry Inquisition. Sacred Huntmaster adds an Animal Companion from the Hunter class. The Chivalry Inquisition adds a Mount from the Cavalier class. Hero lab doesn't allow adding both. Is there something simple like an adjustment...
  2. F

    Hero Lab Online PF1 questions

    So, I see an announcement that HLO is going to get pf1 at some 'soon' point. But, has an editor ever been added to HLO or are you still stuck with just whatever official content you purchase?
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    Can't get custom item to show on Abilities & Gear

    I made a custom magic weapon, and all works fine, except I cannot seem to get it to show the item and it's description on the Abilities & Gear printout. What tag/field is looked at to cause that to happen? I've looked at some other items that DO show, and I cannot determine why.
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    Variant Spellcasting

    So, in Inner Sea Gods, there are variant spellcasting rules (essentially spells added or reduced level to theme with a given deity - ex, Shelynite priests gain Charm person to their lists, etc). I was trying to determine how these work, and it appears they are simple added as additional spells...
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    Ioun Wyrd Stone Sharing

    I am working up a character that has an Ioun Wyrd familiar. It is written that the master gains the benefit of the ioun stones that are held by the familiar, but this effect does not seem to be implemented - or at least I can't figure out how to implement it. It's supposed to work when the...
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    Reincarnation Adjustment?

    So, with the new shape/change, polymorph mechanics, I'd really like to see a Reincarnated adjustment (should be a general adjustment, not a spell of conferred ability, so it could go into Personal -> Permanent Adjustments). Has anyone looked into the new mechanics and figured out if it's...
  7. F

    Request: SLA's in spell output

    Currently, Spell-Like Abilities are not included in the Spell Summary printer output. This is quite a pain for my gnome, and required me to make a separate character and add a couple classes with the appropriate spells just to print out a separate sheet with my SLA's on it.
  8. F

    Any way to remove an automatic racial language?

    I'm looking to implement a specific reincarnation. The subject is a former Half-Orc reincarnated into a halfling. Hero Lab automatically gives the hero the Halfling language. My reincarnation 'adjustment' as it were, is built, mechanically, into a Halfling Alternate Racial trait. This was...
  9. F

    History output

    I know now many people actually use the Ultimate Campaign character background info, but I do and I have a request. Currently, the History tab contents, when printing, are grouped with Ability & Gear Description Appendix. Is it possible to move this info the the Journal Contents print job...
  10. F

    help with changing wClass in script

    So, in an effort to make an Orc Double Axe that can be properly enchanted individually, I tried making a 'Orc Double Axe (half)' weapon. This idea was that in doing so, it could be simply equipped in each hand and made to behave in pretty much every way as the original double weapon, but allow...
  11. F

    Double Weapon Enchantment

    Is it possible in HL, to enchant each end of a double weapon separately? In my playing, it seems HL is limited to either both ends having the same enchantment, or enchantments only applying to one end. Is this a limitation, or my poor perception skill?
  12. F

    Enlarged unarmed strike

    So, I'm not sure if I'm right on this or not, so I figured I'd ask around on here before submitting a bug report. I've been playing around with the spell adjustments, and have come to Enlarge Person. I noticed that melee weapons do seem to be modified properly (moving up a damage die). Ranged...
  13. F

    Magus and Arcane Strike

    I remember that back in the playtest, there was the following statement in the Arcane Pool ability: This ability counts as the Arcane Strike feat for meeting any prerequisites This meant other feats that used arcane strike as a prerequisite could be taken without taking arcane strike. When...
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    Familiar Archetypes

    I'm thinking I must be daft on this one. I cannot figure out how to apply an archetype to my familiar. I have built a test case wizard, added the familiar, chose monkey, and on the familiar's class tab, chose archetypes. The three archetypes show, but are all invalid options. The...
  15. F

    Magic Weaon 'name' field

    Is there a technical reason that the 'name' field is no properly updated on custom/magic weapons? sbName is properly updated to reflect the customization, so it shows up properly in statblocks and character sheets, but the actual 'name' field remains "- Custom / magic weapon -", so there are...
  16. F

    Activating Special Abilities

    Is there a way to activate special abilities and have the effects shown? In my example case, I'm talking about the Magus' Arcane Pool. Currently, the only thing it seems to do in HL is calculate/track the pool points, and alter the name to show the bonus is WOULD apply. I see no way to...
  17. F

    DnD Next/5e/Playtest

    Has anyone started working on building up systems for the new/playtest version of DnD? I realize it's a playtest only, but it seems that it would likely be easier to update it to release (when that happens) than to build from scratch then.
  18. F

    HL external data access

    Has there been any thought to adding the ability to run HL in a 'server' mode, where information can be read and written via external network calls (via whatever protocol is easiest to integrate)? Currently, while yes, you can export data in a variety of formats to be used in 3rd party apps, it...
  19. F

    Improved Flanking

    I'm trying to implement a house rule feat we use called Improved Flanking. It is as follows: Prerequisite: You must have a Sneak Attack ability of at least 3d6. Benefit: You gain a +1 flanking bonus for each d6 of sneak attack damage. Note that this bonus applies to any opponent in a flanking...
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