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Search results

  1. A

    How does one add a setting?

    I'm trying to modify HL CoC for a Dark Ages campaign. At the moment, the only two settings are 1920s and Modern. Is there any way in the editor to add a setting?
  2. A

    Feature request

    It would be excellent if the character portrait clickable window would remember the last location you used. At the moment, if I'm adding in a lot of NPCs/critters, I'll have the image files in the folder for that game, rather than the default HL folders. When I create a new NPC and click on...
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    Okay...this is a little embarrassing!

    It's been a while since I've played Pathfinder, and I've been messing about in Hero Lab with D&D5. I've just upgraded to a new PC and re-installed Hero Lab. On opening my PC group's .por file, I'm getting an error regarding XP. Thing is, I'm *positive* we weren't using XP at all and I was just...
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    Question re: bucklers and ACP

    Just a quick question about the ACP and bucklers. I'm putting together a rapier + buckler wielding bard at the moment. With DEX 16 and Weapon Finesse, at 1st level, the character has a +3 to attack with the rapier. If I activate the buckler in her off hand, because of the -1 ACP of the...
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    Troop Template?

    I'm not sure if I'm just looking in the wrong place, but I can't find the Troop Template anywhere. I believe it came from the "Reign of Winter" AP, which I have selected in my configuration, but I can't find it in the templates list for a character. Would there be anything else I need to...
  6. A

    Feature request

    If it's relatively simple to do, is it possible for HeroLab to include support for long file names? I have a pretty complex and deep folder structure for all my game files, and I frequently run into problems with HeroLab not saving due to the length of the filepath/name being over 260...
  7. A

    AP -> HeroLab Delay

    Hi guys, What's the normal delay between an adventure path being released and the HL updates for it (traits, bestiary, etc)? I'm wondering whether it's worthwhile starting to add the stuff for "Ruins of Azlant" myself. Cheers,
  8. A

    Lens of Detection not detected?

    Is it just me, or has the "Lens of Detection" either disappeared or been moved somewhere? I can't for the life of me find it anywhere...
  9. A

    Feeling incredibly dense, here

    I'm going through the Quickstart Manual, and I can't get past square #1. Create a new realm calling it "Tutorial" or somesuch, and tick the "Include Tutorial Content" checkbox, then click "Create New Realm". Except I have no "Include Tutorial Content" checkbox...am I missing something...
  10. A

    Feature Request: Auto-Settings

    Hi guys, Would it be possible to have an option you can turn on and off which would automatically apply your default settings to critters/NPCs imported from the Encounter Builder? I've been using several things from Unchained, and it's a bit of a pain to have to scroll through all the imported...
  11. A

    Undead hit points - lazy question

    Forgive me my laziness, but I'm hoping someone else has encountered this and found a solution! At the moment, when I import an undead creature using Encounter Builder and CTRL + K and "Use Defaults" on it, its hit points suddenly double. This only happens for undead - everything else is fine...
  12. A

    Adding an extra feat

    I just want to add an extra feat to a critter without getting the warning. I'm positive there used to be an adjustment that just allowed you to add any number of feats, but I can't find it any more. I don't want to mess about with bonus feats, etc - just increase the total. What am I missing?
  13. A

    Gothic Heroes .por files

    I'm in the process of getting a couple of older campaigns going, and I bought the Gothic Heroes (Legendary Games) HeroLab files ages ago, but have only just opened them up for the first time. Is it just me, or has anyone else noticed that every character has the ability to cast 3 "Spark"...
  14. A

    Transferring Spellbooks

    Is there a way of transferring a spellbook from one character to another? Or the spells within it? I'm thinking of situations where characters are sharing spells/spellbooks, or where they have captured an enemy's spellbook and want to learn the spells from it. Obviously, I can check the spells...
  15. A

    Can't reproduce Hex

    Still continuing with my PF to DA conversion. Currently working on the Witch of the Wilds class, which I want to make a spontaneous-casting Witch spinoff with no familiar. Unfortunately, the Witch class is non-copyable, so I'm trying to build it from scratch using the base Witch as a guide. I...
  16. A

    Hiding Core stuff

    Is there any way of hiding core races (for example) in the HL editor? I'm currently building a Dragon Age version of Pathfinder, and I want to be able to create two versions of the Elf race: Elf (City) and Elf (Dalish), but ONLY have the new versions appear as Elf racial options, not all three...
  17. A

    Just curious...

    ...but why is the "Import Stock Hero..." option been moved to the "Develop" menu? It would seem to make more sense to me to put it in the Gamemaster menu, along with the Encounter Builder, so that you have the quick option to choose to use the EB or simply go and grab a character from a set (eg...
  18. A

    EB Beta builder install...

    ...I just had a nasty thought. I'm upgrading to two new computers in the next 10 days, and I was thinking it won't be a problem with HL because it's been well over 120 days since my last installation...but I've just installed the Encounter Builder Beta, and it had a licence activation at the...
  19. A

    Vescavor location?

    Actually, this could apply to a lot of things. I'm currently putting together the critters from the Wrath of the Righteous adventure path, and I'm doing the "Vescavor Swarm". Now, I saw that it is from the "Lost Kingdoms" Campaign Setting, which I have activated in HL. I went looking for the...
  20. A

    New to Cthulhu, and a HL question

    Hi guys, I've played PF for years, and am pretty familiar with HL for PF, but I'm a complete newbie with CoC (and its HL version). Has anyone mucked about with skill specialisation? If so, could they give me some hints on how they incorporated it? Obviously, adding skill points manually is one...
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