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Search results

  1. A

    Problem with Exotic Weapons

    I'm struggling with a problem with the Exotic Weapon Proficiency. I've just created a new Exotic Weapon. The weapon appears and can be bought in the Weapons menu. For some reason, it REFUSES to appear in the drop-down menu of the Exotic Weapon Proficiency. This weapon was built using the...
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    How set INT as ability for spell-like abilities

    I'm trying to code the Lantern Dragonette, and they get several spell-like abilities. But they use the INT bonus for calculating save DC, rather than the CHA bonus. How do I do that? There doesn't seem to be any way to set the saving throw, and which abilities to use for generating saves...
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    Counting a custom variable

    Is it possible to count the number of something a character has? I'm interested in adding a series of martial arts feats. What these feats do is give a bonus that increases, the more martial arts feats in the chain the PC has. Planning-wise, could I apply a tag to all entries of the feat, and...
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    Comment out code?

    Is there a way to comment out individual lines of code? So I can test what is causing a problem, without being required to *delete* anything?
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    How to assign names to a hero?

    I'm working on creating a Natural Werewolf race, from the "Bite Me! Werewolves" book by Misfit Press. I've been using code from the Kobold Press "Werelion" race to prepare some of this. One of the things I'm trying to replicate is a feat for werewolves called "Primal Form" that allows the...
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    How give *choice* of languages for automatic starting languages?

    I'm working on the bearfolk from Kobold Press. For their automatic languages, they are supposed to get a choice of "Northern" OR "Umbral". How do I make the character have to choose one or the other?
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    How to increase carrying capacity?

    I'm trying to add Bearfolk, from the Midgard campaign setting. One of their abilities is that they treat their Strength as 5 points higher than it is, *for their carrying capacity, maximum lifting, and dragging weight*. It has no effect on other damage, attack rolls, etc. It also doesn't...
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    Need help with changing movement speed with template

    I'm trying to code a template that applies a pair of changes to base creatures it is applied to. I've done everything else I need in this template, EXCEPT these two features: Increase Speed The template is supposed to give a bonus to the movement speed of whatever base creature it is applied...
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    How to add either/or requirements

    Is it possible to create an ability that can have alternative requirements for entry? For instance, is it possible to make Feat C require EITHER Feat A OR Feat B for entry?
  10. A

    How to add a subtype via Feat

    I want to tackle some of the feats from "Feats of Legend: 30 Fey Feats", and one of them grants "you are considered your normal type and fey." Is there a way I can have the feat grant a new type?
  11. A

    Character level gated racial ability?

    I'm trying to create a race that has an ability that only becomes available at character level 5. There are very few examples like this. Probably the only one I can think of is the Fetchling, who get Shadow Walk at level 9, I believe. However, when I duplicated that race, to see how it's...
  12. A

    Adding a level-gated racial ability

    I'm trying to create a race that has an ability that only becomes available at character level 5. There are very few examples like this. Probably the only one I can think of is the Fetchling, who get Shadow Walk at level 9, I believe. However, when I duplicated that race, to see how it's...
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    Noticed error in a Paizo book

    I just noticed tonight that the spell "Communal Water Walk" from Ultimate Combat is the wrong level. In Hero Lab, it was listed as lvl 4 Cleric. However, the Paizo FAQ has set it as lvl 2, due to being less effective than the regular Water Walk.
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    Forcing one menu pick to use same pick as another menu

    For the Feyborn, it has two racial abilities that are related. One is called "Attuned to the Wild" and in principle is similar to the Attuned to the Wild feat from Advanced Race Guide. Character must pick a favored environment (like a ranger) and in that environment gets bonus hp when resting...
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    Problem creating bonus to spells

    I'm working on building out the Feyborn from Fat Goblin Press' "Racial Ecologies Guide to Feyborn", and am having difficulty with one of the abilities. One of them is called "Fey Magic" and gives a character a +1 bonus to the DC of any saves against illusion spells they cast. This type of...
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    Weird message in specials tab

    I've been working on some races and abilities, and where possible, using or replicating abilities that already exist, and then tweaking. I've run into a really weird problem. In some cases where I duplicate existing abilities and tweak them, they pass when I use the "Test Now" button, but for...
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    Limit character ability to specific level

    How can I set a racial ability to only be available to a character when they only reach a certain character level? I'm trying to create an inspiration ability that only takes effect when a character reaches level 5.
  18. A

    Magic item questions

    I'm trying to create a pair of magic items that are part of an elf lord's regalia. I need them to work together in a way that when item A *and* item B are equipped by the same character, that character gains several spells as spell-like abilities usable X many times per day. Is that possible...
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    can't buy more 1st ed. books

    Yes, it's possible to buy new 1st Ed. books. They just have a really weird filtering system, so it makes it hard to find them. I bought some a few weeks ago, and it was fine.
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    How to add new familiars and animal companions

    Is there a menu to use to add new Familiars? Or is it a matter of designating new beasts or animals to be options for familiars or animal companions?
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