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    How to make a Shillelagh & Magic Stone weapons

    Hi, I'm looking for some help in creating Shillelagh and Magic Stone weapons resulting from the druidic cantrips. Given you can pick this up via Magic Initiate Feat, you need to know the primary casting stat, rather than just the Wisdom bonus. So for Shillelagh we need: Melee weapon, damage...
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    [BUG] -ve Dex affects AC in Heavy Armor

    I don't see a specific bug reporting link for 5th Edition so posted on here. Firstly great news that 5th Ed has made it into Hero Lab. I was playing around with creating a new character and noticed that the negative dex modifier is applied to the characters AC when in heavy armour. I checked...
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    In-Play Familiar tick boxes missing

    If you create a wizard and add a familiar, there is no longer the check box option on the In-Play tab to cause the familiar's bonuses to be added to the master. Alertness feat E.g Toad +3hp bonus if carried / 1 Mile. Or +2 fort save bonus from a rat familiar etc
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    Removing forbidden cantrips from spellbook

    The wizard's spellbook gets auto generated complete with cantrips the wizard isn't able to cast due to the choices taken as forbidden schools. Is there some way to remove those cantrips so as not to clutter the character with spells they can't actually cast. E.g. If you specialise as a...
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