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Search results

  1. M

    Editor setting a Competance Bonus on Ranged Attacks

    I'm trying to add a competence bonus to ranged attacks (I'm looking at building the Channel Vigor options) I've tried ~ If we're not enabled, get out now doneif (field[pIsOn].value = 0) ~ Add to our ranged attack bonus #applybonus[BonComp, hero.child[basAttackR], 4]...
  2. M

    Deadly Juggernaut

    Is there any way to get the spell Deadly Juggernaut's effects tracked in hero lab? It doesn't seem to show up in the Spell Adjustment section...
  3. M

    New Polymorph Adjustment - Mythic Versions

    Firstly I'd like to thank you guys for adding this in, it's a huge help and much appreciated. Is there any way to use the mythic versions of the polymorph spells? If not are there any plans to add them in the future?
  4. M

    M&M 3rd ed. Utility Belt Questions

    I'm looking at building a utility belt with the Wide Array (from Gadget Guides, Utility Section) using equipment and I'm not seeing a method of doing it. I can add a wide array in the power section but then I can't see any way of adding equipment to it I can add a utility belt of equipment by...
  5. M

    Inquisitor showing Positive/Cure selection

    I've putting together a CN Inquisitor (of Calistra) and on the Inquisitor tab it's showing a dropdown with "Positive/Cure" and "Negative/Inflict" unless I'm horribly mistaken Inquisitors neither channel (as per cleric) nor get automatic knowledge of cure/inflict spells (as per Oracles) is this...
  6. M

    M&M 3rd ed. Problem with Fighting Styles

    Adding a Fighting Style gives you all of the Advantages of the fighting style from the gamemaster's guide page 186 under CREATING FIGHTING STYLES "Characters trained in a style invest power points into its traits. They don’t have to take all of them at once; indeed, most students do not gain...
  7. M

    M&M 3rd ed. Bug - Growth Density

    In Power Profiles DENSITY INCREASE Rather than increasing your size, you increase only your mass, becoming more dense, and therefore stronger and tougher, without changing size. This removes the following modifiers from Growth: active defenses (Dodge and Parry), Intimidation checks, and size...
  8. M

    M&M 3rd ed. Using Advantages

    Is there any way of saying that you're using advantages like All Out Attack or Power Attack so that the bonuses and penalties are calculated for you? The Pathfinder & Shadowrun datapacks have checkboxes on the In Play tab but I'm not seeing anything anywhere in the Mutants & Masterminds 3ed
  9. M

    How do you use the Paladin Divine Bond (Weapon)?

    I've been stuffing around looking at creating a character and if I select Divine Bond (Weapon) it shows up in the In Play tab under Tracked Resources but there doesn't seem to be any way of actually selecting abilities or adding the bonus to the weapon enchantment. What am I missing?
  10. M

    Some games almost require per character knowledge revelation

    It seems to me that there are games where the type of campaign and game play would almost require character level information revelation Amber strikes me as an example Smallville another Shadowrun would be much better for it as well ditto Call of Cthulhu, Over the Edge (if I remember the name...
  11. M

    Other uses for Realm Works

    So apart from organizing RPG campaign worlds does anybody have any other ideas for things to do with Realm Works? I'm considering using it as a way to actually organize ideas I have for writing, anybody got more off the wall ideas than that?
  12. M

    Seeing reported bugs

    Is there any way that users can see a list or search bug reports?
  13. M

    Editor adding to Initiative Value

    I'm looking at doing a racial mod in the editor It's meant to give people +1 initiative pass and +2 to their initiative score, I'm working off the Racial Mods and it has a field to add initiative passes but I can't see any way of adding to the initiative score. Is there a way or is it something...
  14. M

    Any Idea When Karma Generation Will Be Added?

    I realize that you can't give a release date but is it a case of "we're working on it" , "We're doing it next" or "It's on the list to do sometime." I think it'd be a good idea to do it fairly soon as it does seem to be a very popular option in dumpshock
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