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Search results

  1. F

    Need Help: Adding Disadvantage

    My paladin had his eye gouged out by toddler orcs in an orc den. DM said my character will suffer disadvantage on PErception and ranged attacks. So, for now, I am creating a wondrous item to give these two disabilities, but not sure how to give disadvantage, only advantage. Can someone help...
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    5e: Lvl 5 Ancients Paladin - Shorted spells?

    I have a human Level 5 paladin, with 16 Cha. Level 2 spells should be 2 spells + the ancient subclass bonus spells (moonbeam and misty step). However, moonbeam and misty step are being counted as the base 2 spells. Does anyone know if this defect is being worked on?
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    Mystic v3 - Max

    Mystics v3 have a maximum amount of psi points they can spend per level. Level 1-2 = 2 pts 3-4 = 3 points 5-6 = 5 points 6-7 = 6 points 9+ = 7 points I'd like for this to display in two areas: 1) Spells tab (say where spell points show) 2) Tracked resources where I have another script...
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    Advantage to INitative Class Skill

    I am building a class skill that gives advantage to initiative. Ideally, I'd like for it to put an * next to Initiative...similar to the * that goes next to skills. Anyone have any ideas? if (field[abilActive].value <> 0) then #situational[hero.child[Initiative],"Advantage on Initiative...
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    Increasing Reach

    Anyone know of a way to create a custom ability that increases reach by 5 feet? So when the class ability is active, the character reach increases by 5. WHat i currently have, in class special: foreach pick in hero from BaseWep where "wCategory.Melee" eachpick.field[wReach].value =...
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    Class Special Ability Help

    I need help to get this to work. The ability shows up within the "in play" section. That works fine. When I check the box, i am looking to get the * (asteriks) to show by the skill to show it has advantage. Anyone know what's missing? ~if we're curently focusing, forward a tag to the...
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    Spell features

    For 5th edition, what does Uses Spell Attack Roll and Requires Saving Throw checkbox do?
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    Adding Paladin Mount - Find Steed

    Hi, I have my paladin character, and am adding a horse. Is there a find steed template? I didn't see one. THe template would need to: Make the mount Int = 6, if not already higher Make the mount be able to be Fey, Fiend or Celestial (this could be solved by making 3 versions) Allow telepathy...
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    Blindsight Template

    Hi All, Trying to make a blindsight template where the characters gets blindsight of 5 ft plus 5 ft per hd and/or level Any suggestions? This is what I tried. Created Template (set to inherited and acquired) Racial Special Abilities = rBlindSi with the following condition ~ Set up...
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    Hannu Race

    Hi, I am starting a new campaign soon, and we are using some races (I think it's from City Campaign). The one I am going to play is the Hannumin race (Hannu). They are basically Halflings, so I am going to use that as my base, with the exception of this: *They have a tail that can be used...
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    Memorized settings

    So in HeroLab I don't need all of the tabs which display the various equipment/settings. For example, I play a wizard so don't care for the "armor" column....the non-magical gear column is also unimportant. So I uncheck both of these columns so they are hidden...however, the next time I load...
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    Transmuter Wizard + Control Weather

    Hi All, So I am playing an elf Rogue/UnseenSeer/TransmuterWizard/Arcane Trickster One of the spells on my Hero Lab list is "Control Weather", except that is a druid 7 spell, which happens to be transmutation school. My question - why does it list the spell as available for me to have? It's...
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    Adding to a class ability

    So my DM provided me with an item that gives me two additional uses of the Impromptu Sneak Attack ability (arcane trickster). I am working on creating this item and am trying to use pre-existing items as a template (e.g., Monk Robes). I am not having much luck and was wondering, for the Eval...
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    PathFinder - Complate Mage - Unseen Seer - Saves

    So, I'm back to having problems with the saves for Unseen Seer. With some help I made the class, and the saves are listed as Slow, Slow, Fast, but it's doing some weird calcs. ..........F, R, W Lvl 1 = 0, 0, 1 Lvl 2 = 1, 1, 1 Lvl 3 = 1, 1, 2 Obviously it should not be that...it should be Lvl...
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    SC_ Acid Splatter Feat

    Does anyone have the Acid Splatter Feat made for Pathfinder? It would provide: +1 competance to caster level when casting acid spells It would allow the spell caster a ball of acid that is: 1) 1d6 dmg per spell level of the highest acid spell memorized (e.g. if the wizard memorized Acid Orb -...
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    Seeing the basic files

    Is it possible to see the basic files (the ones that come with the game). I feel they would be a great help to design custom stuff
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    Spell Adjustments - Custom

    So while playing the game I noticed that some spell adjustments are not included. I ran into Blink, Levitate, Greater Mage Armor, Vanish. Where can I add this in the editor?
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    Player's Handbook II

    Has anyone created PHB2? Feats/spells?
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    Unseen Servent

    Hello, I am attempting to create an Unseen Servant and am having an issue with the following two items (i am trying to figure each level as I go). Level 1 - Add spellcasting. I thought I added it but it is not displaying Level 1 - I added 6 skill points but I only got 4, which it should be...
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    Pathfinder - Unseen Seer Conversion

    I am working on making the Unseen Seer. Again I am new to this. Also...this class gets +1d6 dmg to either skirmish, sneak attack, OR sudden strike....what's the code for that? This is what I got so far
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