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Search results

  1. W

    Create Catagory from Topic/Article

    I think it would be very helpful to be able to convert a modified (sections and snippet types have been added, re-arranged, or removed) Topic or Article into a New Category (or sub-category). In many cases I extensively modify Topic or Article formats to match a game system or just how I prefer...
  2. W

    Article to Catagory format

    Is there an easy way to take an already formatted article (with modified sections and such) and turn it into a Category type? In other words a way to take a formatted article and make it a template for future like articles. I understand you can copy/duplicate, but I am looking for a clean...
  3. W

    Move Topic from Almanac to Mechanics Referance

    Is there a way to move a topic from one of the Almanacs to the Mechanics reference?
  4. W

    Broken: Hammer of Thunderbolts?

    Okay so... I am trying to create some USER content based off the Hammer of Thunderbolts. However I am noticing two things about the Hammer of Thunderbolts. 1. HL keeps throwing an error saying 'Returning' thrown weapon required (make perfect sense). 2. Even when the character has a Belt of Giant...
  5. W

    Campaign Traits

    I was surprised to find that the campaign traits were not available. Is this a future update? Or am I missing something? Also how do you adjust how many traits to allow, it defaults to 2, but is there a way to allow more or less, without always having it display as an error?
  6. W

    Named custom magical weapons and stat block

    So I noticed that if you name a custom magical weapons it no longer prints (in a stat block) with any of the weapons bonuses or special abilitites, instead it just lists the name. This can make it problematic for GMs who want to be creative, but may have more than one created special weapon...
  7. W

    Repeating Crossbow unequipped stats

    I understand that the repeating crossbow can be used in two, one, or both hands, however it would seem to me that the stats should default to two hands as apposed to one or wielding two of them (one in each hand). However it seems to currently default (when not equped) to wielding one handed in...
  8. W

    Does it handle multiple weapon equip scenarios?

    I am trying to find a way to have multiple weapon equiping scenarios, so that they are listed on the char sheet or on the summary, but I am not seeing a way to do it. For example: Say I want the full stats for a character when he is using a two handed axe, as well as when he drops the axe and...
  9. W

    GM Style Stat Block

    Perhaps I am missing something, but is there no way to output a GM/DM style stat block? By that I mean a condenced stat block that can be easily cut and pasted into text documents (say an created adventure document)? While I am specifically using Hero Lab for Pathfinder I would think that this...
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