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Search results

  1. D

    Dossierxml details?

    I was poking through my code, and I noticed that the out_custom.dat file has references to a "dossierxml" scripttype that doesn't appear in the wiki. Is there anything that distinguishes that from the other script types, special variables or the like?
  2. D

    Possible to modify extant character sheet?

    I know how to build a character sheet with Authoring Kit files. And I've seen people list improved Pathfinder files. Are those fine using game system files? XSLT transforms on the XML output? And is there any way to avoid having to write a new one from scratch? I'm actually looking at a...
  3. D

    Does Finalize on a Field have optional fields

    The documentation for the Finalize element of Field indicated that a Phase and Priority are required attributes. The example code has no attributes, and looking around the files I have on-hand, I don't have an example of Finalize with attributes (unfortunately, I'm not near my desktop, where I...
  4. D

    Unwind mechanism

    I was poking around with creating an XSD file to validate system file input (I have to use XSD in my current job, so I'm trying to practice on the side), and I noticed that "unwind" attribute in Component, which has a redlink to an Advanced topic on unwind mechanisms, admittedly one of several...
  5. D

    M&M 3rd ed. "Attached Array" user file

    So, in the course of the Netherwar adventure line, one of my players decided they wanted to have the Medallion of Modrossus that shows up in the adventure. First problem, the adventure didn't have stats. Second problem, the implementation in the Gadget Guides supplement doesn't work properly...
  6. D

    Add and use new dialog with .user file?

    Does anyone know if it's feasible to add a new panel based on existing ones by adding it to the User file? I'm fairly familiar with the Authoring Kit, and there's an existing dialog that's almost exactly what I want, except for it's text. This is for M&M, but I figure it will largely be...
  7. D

    All editions Roninarmy.com is no more

    As per the Ronin Roundtable article: Echoes of the Multiverse remains open.
  8. D

    All editions Editor Documentation

    Someone in the Reddit group mentioned that they didn't know that the Editor existed, so they'd been hand-writing their User files. I was going to direct them to the documentation, except... it's not there for 2E or 3E. I distinctly remember, at least in 2E, a document showing how to create a...
  9. D

    What content is available in HLO?

    I was replying back to a Reddit thread where I was commenting on the downsizing last year, and I got a reply back with a fairly wide range of accusations about HLO. They claim to have spent "hundreds of dollars" on HLO. Is that much content actually available yet? They're also claiming they're...
  10. D

    Need help with Chooser Table with needtag

    This is my code for a chooser-table to pick Specialties that match a given entry's tags. I thought I understood needtag, but apparently not. The skill choice has a tag of Skill.skMech (which refers to the Mechanic skill) and no other Skill tags. There are three specialties that have the...
  11. D

    Need an IDE

    The more I delve into this game, particularly going back to code I haven't touched in a while, the more I really want some sort of IDE that can keep track of what items have been used, and where. I know... as a programmer, I should make my own... I keep getting hung up on all of the extra things...
  12. D

    Authoring Kit status

    Update from Rob So, Rob has said that Half Life Classic isn't going anywhere. At the risk of being insensitive, how are things looking for the Authoring Kit? I've loved being able to ask about details of the Authoring Kit, particularly since not everything is documented in the wiki. Will you...
  13. D

    Retrieving the name of a parent on a pick

    This is probably something super-obvious that I'm just not getting at the moment, but I have Components for certain skill bonuses in my system like the following: <!-- SkillBonus component --> <component id="SkillBonus" name="Starting Skill Bonus" autocompset="no" panellink="basics">...
  14. D

    Building a thing description from default gizmo properties

    Pursuant to http://hlkitwiki.wolflair.com/index.php5?title=Complex_Vehicles_(Savage)#Modify_the_Description_Procedure in the documentation, they recommend an approach of having a static text field with the vehicle loadout since "The load-outs for each vehicle in Savage Worlds is fixed, and the...
  15. D

    Suggestions for online notes?

    Most of my games these days are PbP on message boards. I like the idea of using RealmWorks to keep track of NPCs, plot threads, etc, but I'm generally not at my desktop. Any suggestions for having a way to access the information and/or change it remotely? I suppose I could just leave my desktop...
  16. D

    Bug Report / Faqs topic has stale links

    http://forums.wolflair.com/showthread.php?t=48663 has links that 404 currently. The topic is closed, so I can't correct it their, and it looks like Liz is an ex-staffer.
  17. D

    Authoring Kit

    I was wondering if we could get any insight on how you might implement the Authoring Kit? I'm sure you've built a similarly modular setup for HLO, but it also sounds like it's a different system, based on comments about the difficulties of porting Starfinder to HLC without rewriting it. Is it...
  18. D

    Randomized Stats

    Is there a way to get a random value at character creation that is only generated at creation? Yes, I know that rolling for stats at the beginning can be silly because players will just keep rerolling until they get what they want, but it's also part of the experience in some systems. I suppose...
  19. D

    Tutorial Walkthrough

    As per this topic, the Wiki is missing some information. Now I missed most of this my first time through, on account of that I was developing my own system instead of the Savage system, but I started another go-around and decided to document it. Savage Worlds Walk-Through First off, the link to...
  20. D

    More comprehensive Sample system?

    So, I decided to go back through the walkthrough and document the steps using Github. Parts of the walkthrough didn't match up, in part because, instead of having attributes and skills like "Sample", I had a more complex system with D&D attributes and multiple races. Generating another sample...
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