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  1. M

    Issue with weapon sets

    I've just noticed an issue when using weapon sets. If you choose to print weapon sets, and a set is a 2-handed versatile weapon, it doesn't show the change to the damage die. Right now I'm making that change as part of the name for the set, but that's less than optimal...
  2. M

    Summoner: Evolution Surge spells

    I'm playing a summoner (synthesist, if it matters), and I'm wondering if I'm missing the proper way to make adjustments when casting an Evolution Surge spell. So far as I can tell, it appears that the only way to feed Evolution additions into the stats is to deliberately exceed the Evolutions...
  3. M

    Masterminds Manual HP option

    I was excited to see that the Hit Point option from the Masterminds Manual was supported by the expansion, and then disappointed to find that it just changes the damage track portion of the character sheet. I know the number of people using that option probably isn't very high, but is there any...
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