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Search results

  1. T

    How would I...?

    How exactly would I be able to move the Skills list from the "Skills & Powers" Tab to the "Other" tab? Other is currently unused for anything, and IMO it'd be a better place to put the skills list... :D
  2. T

    Mass Effect 5e?

    Has anyone done any work with the Mass Effect 5e rules for Hero Lab? Just starting as a player in a friend's campaign, and if someone else has already done the work, I'd love to see a copy...
  3. T

    Saga style condition track?

    Has anyone attempted to code the Star Wars Saga edition type of condition track into HL for pathfinder? Figured I'd ask before I try reinventing the wheel... :p
  4. T

    Fate/Dresden Inquiry

    I've seen several posts on other feeds about folks who have started working on converting/using Dresden Files with FateCore, but none have seemed to get anywhere. (And why doesn't Fate have it's own forum thread yet?) While there is a lot I can do from experience with modding Pathfinder, there...
  5. T

    Feature Request(s): Antimagic, DR, SR

    It would be great if a box were added under the Conditions Tab/Circumstances for being inside an Anti-Magic Field. Also, though I love the new look of the Basics column, adding displays for DR & SR there - and also Flight speed (even if it only displays on a mouse-over of the regular speed...
  6. T

    Suggstion/Request

    First off, I love the way the new Basics tab looks, and the way it organizes data. But if it ALSO displayed DR, ER, and SR, that would be magnificent.
  7. T

    Managing Mythic Tier feats?

    I just added Mythic to the game I'm running, and one of the players is running a summoner. We'd like to add a mythic version of the extra evolution feat, but I'm having trouble coding it. I don't mind allowing the feat, but I want it only at the tiers where mythic feats are given (i.e. 1st...
  8. T

    Encumrance boost?

    I'm working on a class ability that allows the character to effectively raise their strength for the purposes of encumbrance only; can anyone point out a anything that already does that?
  9. T

    Familiar selection

    Is there a way to narrow the familiar selection down to a smaller group? i.e Only vermin, only animals, only constructs, etc.)?
  10. T

    Mixing Size and Encumbrance

    How would I specify that a medium sized creature should be treated as small for the purpose of encumbrance?
  11. T

    Playing with trackers

    I'm working on a class that has the ability to drain charges from magic items. What I want to do is to put a tracker in the file somewhere that caps the stolen charges at a value equal to the character's CON modifier. Is there a way to do that? :confused:
  12. T

    Can this be done?

    I've been tinkering with the warlock, and was wondering if there was a way to get their Eldritch Bolt damage to display as a weapon properly? I've added "ray" attacks of various strengths, and can add them manually, but can they be bootstrapped as the character gains level (and the lesser...
  13. T

    Adding Class skills?

    I'm creating a race that gets to add a number of skills to it's class skill list equal to their INT bonus. Can anyone point me to a feat or other ability that already does something similar (so I can strip mine it)? ;)
  14. T

    using an eval script to bootstrap?

    While searching the archives here, I saw a comment to the effect that Custom abilities can't be bootstrapped via eval scripts. Can this be done with feats (or some other type of thing)?
  15. T

    Level + feat eval script?

    I'm trying to code a legacy weapon, and want to control the dex bonus it grants as the wielder increases in level. I tried using if (#totallevelcount[] >= 17) & (#hasfeat[fToBGLDW]) then #enhancementbonus[hero.child[aDEX], 6] elseif (#totallevelcount[] >= 14) & (#hasfeat[fToBL2DW]) then...
  16. T

    ImpArmChk5

    I'm not sure exactly how to phrase this question. Where is this variable stored/what tab do I need to do a New (Copy) on to access this? I need what this does, but with no armor check penalty for armor, and I'm not finding this.
  17. T

    Both can it be done, and should it be done?

    One of the classes I am working on has a class ability described as a "delayed damage pool". This pool grows in size every 5 levels, and is intended to "collect" damage for the purpose of granting the character a bonus based on the damage they have received. (at the end of a turn, the collective...
  18. T

    Custom expression for Knowledge skills?

    Is there a "Custom Expression" tag that will result in showing only Knowledge skills?
  19. T

    Prestige rewards to base class?

    Is there a way for a prestige class to reward a base class with a primary or secondary ability, or must they remain on the tab for the prestige class?
  20. T

    class level based initiative bonus?

    I'm working on a class that grants an initiative bonus as it increases in level. I tried both hero.child[Initiative].field[Bonus].value += 1 & #applybonus[BonTrait,hero.child[Initiative],1] and both seem to give the test character the combined total of the bonuses at 1st level...
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