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Search results

  1. E

    No redistribution of Numenera.

    So says Monte Cook Games. Neither do they plan any agreement with LWD for an official release for Hero Lab. They've considered it but decided it wasn't right for their games.
  2. E

    bootstrap elements

    Is there any way to increment a field inside of a bootstrap block? For example, in this block, a field is being assigned a value of 42: <bootstrap thing="AttrIncr"> <containerreq phase="Setup" priority="500"> val:Level.? >= 4 </container> <autotag group="TheGroup" tag="TheTag"/>...
  3. E

    Numenera questions.

    Some of the descriptors include explicit skills. For example, "Rugged" includes climbing, jumping, running and swimming. I can easily bootstrap each of those skills as individual, advanceable skills. Then there are descriptors that include skills that are more broad and vague. "Strong"...
  4. E

    Picking the right non-unique skill to modify.

    I have a skill, "skKnow" that's a generic knowledge skill with the NeedDomain tag, so the player can specify the area of knowledge. Other choices made during character creation can bootstrap this skill multiple times. For instance, I have a "Learned" descriptor that bootstraps three instances...
  5. E

    Limiting/validating thing picks.

    I have a list of things called "Links". I set up a chooser_table in a portal that let's a user choose one of the links. I also have a list of things called "Descriptors". I have an ability called "Initial Link" that is bootstrapped by the descriptor. Each descriptor is supposed to be able to...
  6. E

    OK, a real question this time.

    I want to apply a chooser portal to a certain ability. Aaaaand, I don't know what I'm doing. Here's the code from thing_abilities <thing id="abChrmLnk2" name="Initial Link" compset="Ability" isunique="yes" description="{br}{br}{b}Descriptor(s):{/b} Charming">...
  7. E

    Rise of the Runelords?

    Does the Rise of the Runelords package contain pre-built encounters only, or does it contain extra player content, like classes, races, feats, skills, equipment, spells, etc?
  8. E

    This is scary.

    I was going to post a question, and I think Mathias and I psychically tuned in to each other. He sensed my question and I sensed his answer. Because as I was composing the post, the answer formed in my mind in a rather complete context. I was going to ask about the pros and cons of creating a...
  9. E

    Two questions

    I've looked for answers to these questions, and can't find anything clear and straightforward. Again, please understand that I'm a novice, and I'm asking questions that I hope are simple ones to the more knowledgeable folk. If they're not quick-and-easy answers, then I'd still appreciate a...
  10. E

    Unknown element tag 'usesource'

    Disclaimer: I am still very much a novice with the authoring kit. I created a skeleton gaming file, and edited the attributes to be attrMight, attrSpeed and attrIntel. I have not changed any timing. I copied thing_races.dat to thing_types.dat, and I have the following code: <!-- Glaive -->...
  11. E

    Buggy Tactical Console in Fate Core?

    Just emailed support about this, but wondering if anyone else has encountered this, or if there's something wrong specifically with my system. I started a Fate Core portfolio, and added two characters to it. For each character, I indiscriminately added skills and stunts just to satisfy the...
  12. E

    Would Accessibility be a big deal?

    I have a blind friend who would love to be able to use Hero Lab and Card Vault, but he's blind. He uses JAWS to interact with his computer. http://www.freedomscientific.com/Products/Blindness/JAWS He's tried Hero Lab and Card Vault, and JAWS cannot operate the user interface. I think...
  13. E

    Accessibility?

    Is Card Vault compatible/useable with Jaws http://www.freedomscientific.com/Products/Blindness/JAWS I have a blind friend who would love to be able to play various card games.
  14. E

    Is the walk-through still relevant?

    I know there have been a lot of updates to Hero Lab, which includes changes to the authoring kit and the skeleton system. I know the documentation has lagged behind, but I don't know how far or how significantly. So, how out of date is the walk-through? Is it still functional? Is it still...
  15. E

    Select and copy all snippets and headings in a topic?

    In lieu of printing, would it be any easier to implement a way to select all the text-based info in a topic and copy it to the clipboard? I'm not talking images or attachments (stat blocks, PDFs, maps, etc), just the text-based stuff. Text snippets, headings, things like that.
  16. E

    Anyone working on Numenera or any Cypher system?

    Anyone? Bueller?
  17. E

    Fate Core: Social Consequence

    Rob, Liz and Mathias: I think you said one of you was going to check on the status of adding a Social Consequence to the Fate Core editor. Sooo, just looking for an update on that. Thanks. :-)
  18. E

    Conditional tag domains?

    Say I've got different races with different subtypes, and I want a tag domain for the race, and a conditional tag domain for the subtype. Is that possible? For example, I have a race called "Kinthra", but there are three different kinds of Kinthra. Kinthra Dahree, Kinthra Kohbar and Kinthra...
  19. E

    Typo on your web site.

    On the "Obtain Secondary License" page. Second paragraph. First sentence. "...can be used on any computer of the your choice..."
  20. E

    Thank you for extending cloud services.

    It would have been a bit of an anti-climax to not be able to test drive the full marketplace/sharing experience without additional payment. Thank you for realizing that and for acting on it.
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