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Search results

  1. P

    Overriding things using the Authoring Kit

    Dear Hero Lab support, In an attempt to add code for "Chi Mastery" for Deadlands Reloaded, I've decided I'd need to override the default "skills" used for Super Hero powers. In the basic savage rules, these powers are based off the "SuperPower" attribute, which means they take a major advance...
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    Adding hand weapons with minimum Agility requirements ?

    Deadlands : The Flood presents some new martial arts weapons that have a "minimum Agility" requirement to use them. Is there a way of adding this to a melee weapon in the Hero Labs Editor ? The Strength requirements stuff seems well developed for Strength, with it's own drop down and behavior...
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    Gear on my horse still encumbers my chap

    I see you can note where your gear is stored, such as on your horse. However, moving gear onto the horse does not seem to reduce your characters encumbrance at all ? Also, is it possible for gear encumberence to be included on the character print out ? Cheers, Ben
  4. P

    Hero output / export options

    Having primarily used Hero Lab to "create" D20 heroes and villains, saving me hours of tallying skill points and calculating full-round attack blocks. I then printed them out, using the PDF exporter, to use with my games. Right now focusing on using it with other systems however. One of these...
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    Tool tips tricky to use - UI issue

    I have found an annoyance with the tool tips in the UI. Once you have a tool tip open, you seem to need to move your cursor quite far away from the point it is at to open another tool tip. So in the example screen shot (attached) my cursor (which I had to draw back in, as print screen doesn't...
  6. P

    Cannot specify other languages [ignore - dupe]

    In the background menu, I am able to select "Other Language" with the promise that "Once added, you may change the name of this language". However, this does not seem to be possible currently.
  7. P

    Problem loading character when on a non-basic panel

    If you are viewing a non-basic panel (e.g. "Fighter" panel) and you then load a character who does not have that panel, then the whole panel menu goes blank, causing the loaded character to be unbrowseable. Switching back to the previous portfolio does not seem to fix this problem either, the...
  8. P

    Eval script + other text boxes : input size limit

    Is there a good reason for the size limit on the text box inputs ? For instance I was copying the Ranger eval script for a prestige class with similar fucntionality I am creating, and I noticed that only half of the eval script could be pasted into the input box. Surely I should be able to add...
  9. P

    Removing unwanted weapon attacks / adding special attacks

    One useful feature would be to have a control to only print certain attacks/ E.g. whilst I am aware I can melee with my arrows and unarmed strike, these are attacks I use infrequently so do not usually write them onto my character sheet. Equivalently, I often do write special combat attacks...
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    Crash with no log

    I was creating a character, who I had levelled up but was far from finishing, when I decided it was time to create a data file for a prestege class he had that was non-core D20. I followed the advice in the manual for creating classes and got a helper and level object compiled as guided, and...
  11. P

    Armor check penalties for armor and load should not stack

    It's me, your favorite beta tester, again ! Just noticed by character with STR 11 had a climb skill of -6. Note that I have no invested any ranks in the climb skill. Confused why it was so bad I checked his encumbrance (medium load) and his armor, which was Hide+1 (check penalty -2) and a...
  12. P

    Magic weapons are printed as masterwork (redundant)

    As all magic weapons, like armor, are automatically masterwork, it is redundant to note this on the printed character sheets. Current, if I have a +1 Sling of Distance, it appears as: +1 Sling, Masterwork, Disatance Whereas I believe it would simpler and clearer to simply print: +1 Sling...
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    Cannot remove gallery picture

    Once I've added a picture to my characters gallery, it appears I can only change the picture to a different one, there seems to be no X button to remove it like you can do with additional images ? Side-note: apologies for the many seperate bug reports, but thought it was easier than burying...
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    Similar items do not stack in gear

    It seems if I buy alchemists fire twice, I end up with two "alchemists fire x1" items. If I buy two alchemists fires in one go, I end up with one "alchemists fire x2" item. Anyway of moving, merging, splitting these things at the moment ? Or is this a known missing feature ?
  15. P

    +1 scimitar showing as +1 - normal - Scimitar

    It seems if create a magic item and select it's material as "- normal -" then rather than remove the material description from the item, it instead adds in the string "- normal -" which should not be there. Workaround is to not select a material at all if you want a normal weapon, but it's...
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    Improved critical not showing up

    Hi, Just downloaded and brought Hero Lab, that's how impressed I was with it. However, there is a large amount of good faith that the bugs are all going to get patched and the development continue ! So lets put that faith to the test with: I rolled up a lvl12 human druid, and gave him...
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