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Search results

  1. B

    Replace Class Ability with Feat Description

    So I am entering an archetype for the alchemist that allows them to craft and maintain devices with a GP value based on their level. I managed to get that script working perfectly. What I'm trying to do now is add a feat that will increase the level by 1 when chosen. I tried looking at Boon...
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    Need Help with Archetype Ability

    So I'm trying to create an archetype for the alchemist that gives up mutagens, bombs, or extracts (player's choice). In exchange it can create magic items with a specific GP value for each level. At 1st level this is 250 gold. At 2nd level it's 500. From that point on, it's 1/3 of the Expected...
  3. B

    Restricting to one familiar option

    I'm adding an alchemist discovery that gives the alchemist a homunculus familiar. I can't seem to figure out how to limit the list to only have that option. I managed to get everything else to work except that. I have it so that the player can choose the homunculus but I want no other valid...
  4. B

    Swim Speed

    I'm trying to add an alchemist discovery. "Amphibious Mutagen: Whenever the alchemist imbibes a mutagen, he gains a natural swim rate equal to his base move rate, and he gains the ability to breathe naturally underwater.' How do I get it to add a swim speed equal to the base speed of the...
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    Mutagen

    I'm trying to add an alchemist discovery that grants a bonus to some skills while the mutagen is activated. I've tried to mimic the Feral Mutagen ability but I can't seem to figure out how to have the skills only active when the mutagen is active. Any tips? Thanks.
  6. B

    Synthesist

    I created a half-orc synthesist and when I make the eidolon Huge, I get an error that says that the eidolon needs to be at least as big as the summoner. I don't get that error with Large, unless I Enlarge Person on the summoner. Is there something I'm not understanding about the Synthesist or...
  7. B

    Load Error

    I've been trying to figure out how to solve this error: What happened was that I tried to install the Dragonrider class from the SSG file forgetting that it was already part of the SSG package. Now, now matter what I do I can't seem to get any SSG stuff to work no matter what I do. I've tried...
  8. B

    Suggestions

    So we got to use the sheets in play again this weekend and for the most part things went smoothly. I do have some suggestions from my players: 1) Can you make the step chart at the bottom a little taller. They had a hard time reading it. 2) Can you have the sheet account for tracked resources...
  9. B

    Do you need Starships?

    Here ya go flyboy! I didn't add every description because that would be way too time consuming. I did add the page number for each ship for you though.
  10. B

    Stat Block

    I didn't realize you did a lot of work on the stat block yet. It looks nice at a first glance. I notice that it doesn't list Perks and Flaws (I haven't checked everything else yet). I like it though. This is the character I played a couple months ago. Name: Tony Padilla Race: Human Age: 25...
  11. B

    Need Careers?

    Here's a bunch of Careers done as Stock files so you can use them over and over. I added the Player's Handbook, Gamemaster Guide, Star*Drive Setting, and Action Check magazine (but only the Star*Drive ones).
  12. B

    Do you remember Star Frontiers?

    I added a few things from Star Frontiers. I found the conversion file here: http://www.alternityrpg.net/resources.php?cat=rules&rid=69&detail=1
  13. B

    Bonus Perk

    One thing I'm not very good at is the eval scripts. How would I go about granting a bonus Perk to a race? I tried to mimic the Human bonus racial feat from Pathfinder but I couldn't get it to work.
  14. B

    Psionic Talent

    How do I allow a character to use psionics without being a Mindwalker? The only way I can find to do this is to use the character advancement but that means that 1st level characters can't be Talents.
  15. B

    Arms and Equipment (Stardrive)

    I'm going to be running a Stardrive campaign soon and I know you have a lot on your plate. If I get all the data entered, do you want a copy of the file? I really want to help you. You're doing so much and I don't want to just take without giving something back.
  16. B

    Character Sheet

    I know you're working on a lot. I'm trying to enter a lot of Supporting Characters and Sample Careers to make things easier for my game and for anyone else who needs or wants them. However, I have found that long descriptions tend to get cut off on the sheet. Normally I would see that as a...
  17. B

    Skills

    Some skills can be taken more than once, like Culture-etiquette, but I am only able to select it once. Is there a way to select these skills more than once currently?
  18. B

    Cybernetics

    I'm getting ready to get a Stardrive campaign going soon and I was fiddling around to see what I will need to still do by hand and what I can do with the work you've done. The perks and flaws are easy enough to do by hand for the time being. I'm not even sure I'm going to use them right now. I...
  19. B

    Worked great in play

    We got to use this in actual play last weekend and it worked great. There are obviously still some things that you are working on but they weren't much of a problem for us. The work you've put in has been amazing. I was wondering if you could do two things when you get the time. 1) Increase...
  20. B

    Damage

    I love what you're doing here and it's perfect timing because we're getting ready to start up an Alternity game. This is so much better than the other character creators I've used in the past. Is there any way to make it so that the Amazing damage shows up with the ammo? On some of the ammo it...
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