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Search results

  1. S

    Mythic adventures

    I did testing and they can both co-exist. So this way you can easily move your stuff over to the Official Mythic. I think its the new "check box" on the "Configure Your Hero" that is confusing people. I know it did me for a few minutes. The below picture should help. So once you turn on the...
  2. S

    Attack Bonus (Melee) Specific Weapon adjustment?

    I guess your going to have to give more info. I just used a Rust Monster which has a bite and antenna attack. I then added the adjustment "Weapon Attack Bonus" twice. One adjustment selected the bite and gave a -7 to the bite only attack. The 2nd adjustment selected the Antenna and gave a +8...
  3. S

    Community Servers Upgrade....

    My shadowsoftware.net servers are being moved to new hardware and the latest CentOS this weekend. I don't expect any issues or interruptions to services but if you can't download or find community updates from inside HL this weekend this could be the cause. If so please just try again later as...
  4. S

    GenCon 2013!!!

    So I am excited that I will get to GenCon this year which is my first in a very very long time. So out of curiosity is anyone else from here going to be going? I assume Cheifweasel will still be going as he has a stall and I know the LW guys will be going. Be great to meet them face to face...
  5. S

    Custom Monster Creation - Type missing

    Just Tried this and the first option is "Aberration". Its a base monster type so it would be really really strange for it to be missing.
  6. S

    Psionics Unleashed (Dreamscarred Press) - WIP

    This is to document the way to add a new Psychic Warrior path ability. =New Tags= PsyWarrior.PathSkill - This gets placed on a selected skill so that the number of times the skill has been selected as a Skill Bonus can be tracked. =New Procedures= ~ Setup Psychic Warrior Maneuver/Trance First...
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    Psionics Unleashed Characters Wanted!

    I am once again back on the PU community project and working on the 2.0 release of the package. This will be a major overhaul to the underlying frame work of the package. Because of this I want to try and minimize the breaking of peoples current characters as much as I can. Why I won't be...
  8. S

    Making a list with tagnames

    So the below script assumes that the Natural Attacks of the "Target" tags exist on the monster your putting the Racial Special on. This seems like safe assumption as why have the ability affect Bite and Claw for example on a monster that only has a Bite attack. If that is not the case then...
  9. S

    Negative Modifiers?

    I had no issues putting in a negative to hit and damage. You put in a "Attack Bonus" and "Damage Bonus" adjustment and set the counter to be negative right?
  10. S

    ***Community Update Servers Changed***

    Hosting Servers Have Changed! Please note we have moved the d20 community package location to a new set of servers. This should better provide for future growth and puts all the packages for d20 and Pathfinder into the same location. So you will need to change the URL you have to...
  11. S

    Armor Razors

    I know no pressure. Good thing I like pressure!!! Boo yah!!!!! I uploaded the .user file "PRPG_ArmorRazors.user" to the repository so anyone can download. It allows one to add Armor Razors now to your custom armor. Mine works just a "little" different but works just fine. Armor Spikes asks...
  12. S

    Rise of the Runelords stock hero import issue

    So took looking at the RAW XML for the .stock file but tracked this down and its nothing to worry about actually. What it is that the "War Razor" is source marked to three book (Adventurer's Armory, RotRL, Inner Sea World Guide. If you have the bare minimum packages to run the CB then you are...
  13. S

    Custom Ability Questions

    Guess it took me allot longer to track down then to code. :p First/100 You will most likely have to change "root" to I think "linkage[table]" as your running a custom ability not a class special that is directly bootstrapped to the class. I am sorry I am too exhausted right now to double check...
  14. S

    Ipad first impressions

    Let me just do it this way and give an example. Here is a pretty typical 9th level Nagaji barbarian with the Superstition ability. He is currently raging and is being affected by Inspire Courage and Bear's Endurance. He is wearing Cloak of Resistance +2, Ring of Protection +2, Amulet of...
  15. S

    Witch Patron Spells

    I just created a 8th level witch and added "Time". I then went and looked at the spells in the Familiar and I see: Seems to be all the spells are correctly added. You getting any error messages or anything when you open the .por file? If you make a new 8th level witch with Time do you still...
  16. S

    Hero Lab on the iPad released!

    So I did get this done last night and made a .hl file for the touch attacks if anyone is interested. From safari on the iPad you can click THIS link and download it directly. Here are a few screen shots to help: 1) Once you click the above link and Safari downloads the file you get the option...
  17. S

    Ipad first impressions

    **Lead off with these of course all my opinion and just another take on how groups use HL*** I agree with everything but this one as I want the exact opposite. Please just show ALL weapons on the list all the time. Its common for my group to carry multiple weapons which get used in combat and...
  18. S

    Hero Lab for the iPad will be released on Monday!

    You can use one of my Adjustments Addon to do this currently and I have a future adjustment that will do it automatically. And luckily I have the addon now stored as a .hl file so it will import just fine to the app. You can add the adjustment "Weapon: Custom Text" to your character on your...
  19. S

    Weapon Special Qualities List

    Yes special qualities are just tags and they can be dynamically added/created by users. On the weapons tab under "Special Qualities" hit the "Edit" button and the top most selection is "- New Tag -" so place a check mark next to it and press OK. Then in the new window you have to fill in new...
  20. S

    Bestiary Monster Creation

    Here is what you have to select in the "Configure Your Hero" window press "CTRL-K" to make it open. Then place a check mark next to the "Bestiary": Then on the "Background" tab click on "Race" and "Bestiary Monster Creation" is in its very own section:
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