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Search results

  1. F

    Adjusting familiars

    I am trying to run a script that adjusts a specific familiar of a specific race's hp, nat ac bonus and Int score. here is what I have so far: Final Phase/9500 foreach actor in portfolio where "IsRace.ArcFamil & IsRace.rmZSPHunSh" eachpick.field[tHP].value = minionHP...
  2. F

    Multiple familiars with a different progression

    This one is giving me a headache. :) I have a class that grants multiple familiars (similar to the pack master or broodlord archetypes for summoner but the familiar is of a single specific species). However, the familiars progress at a different rate than a standard familiar. (Basically, each...
  3. F

    Generic Ability in for R Cust Special

    I am working on a monster that can take on a fixed number of abilities of any other creature it eats. I have scripted up a bunch of special abilities for a GM to choose from as R Cust Specials, but also want to include a generic choice like adding a new ability in the monster creator...
  4. F

    Making a list with tagnames

    I am trying to make a list of attacks/weapons targeted by an ability with Target.xs tags (x is the id of the weapon). I can do this for all weapons easily enough, except for the weapons Other Melee and Other Ranged I want the list to show its livename not "Other Melee Weapon" or "Other Ranged...
  5. F

    Army Abilities

    Can army abilities/tactics etc. be added in the editor? Or is there no tab for it yet?
  6. F

    User checkbox question

    Shadow, not quite. The checkbox I am talking about is generated if you have some text in the usrChkText field which is the Checkbox? entry in the Item Selection area on the editor (right under the Array-Based Menu).
  7. F

    User checkbox question

    Is there a tag equivalent to Helper.ChgDisab1 and Helper.ChgDisab2 (which disables/greys out the checkbox for activated abilities) for a user checkbox (defined by field usrChkText)?
  8. F

    Question on encumbrance

    I have a class that has the ability to reduce a character's encumbrance level by one level (heavy -> medium, medium -> light). Getting the penties changed is easy. I just change the Encumbered tag before Post-Levels/2000 with tagreplace. However, the encumbrance listed on the Abilities and...
  9. F

    Mimicing a racial class in PF

    I am trying to create a race/class combo that mimics a racial class. Got them working but a user needs to select the race and class separately. Is there any way to automatically bootstrap the 1st level of the class when a user chooses the race? Just bootstrapping the class helper and a class...
  10. F

    Favored class option not showing up

    I am having a strange problem. I have created a bunch of favored class options for two new races on the project I am working on. However they don't show up as a selectable when that race takes the specific class. For example for race A I have a favored monk option, but when I set up a...
  11. F

    Making a combat style

    I am trying to code up a combat style with the following feats Exotic Weapon Proficiency (Net), Weapon Focus (Net) and Weapon Focus (Trident). How can I get the Target tags for feats selected by Bonus Feats Allowed? Additionally how can include the two specific Weapon Focus feats?
  12. F

    Archetype and channel energy

    I have an cleric archetype that replaces channel energy, but it does it at 3rd level instead of 1st. Ideas on how to implement?
  13. F

    Adjustment counter rate

    Is there a way to change the rate the adjustment counter increases. For example, displaying 5,10,15,20,... instead of 1,2,3,4,...
  14. F

    Changing magic item aura

    Is there a way to change the strength of a magic item's aura without changing its caster level? For example, a magic item with CL 7th will be of moderate strength according to the formula HL uses. However, I want the item to have a feint aura strength.
  15. F

    Racial favored terrain

    I have a race that gets an ability in favored terrain (like the ranger ability, but just a single bonus to AC). Is the list of favored terrains available to be selected from via. a racial special, or will I have to make a special menu for it?
  16. F

    Pulling bootstraps in one race into another

    I am trying to figure out a way to pull all the bootstraps (abilities, spells, etc) from one race into another race for a template. Suggestions?
  17. F

    Ethnicities without Inner Sea World Guide

    Is there is a way to make ethnicities available without requiring the Inner Sea World Guide?
  18. F

    Look-up tables

    It is possible to define a look-up table/matrix in a script, or to be used by a script?
  19. F

    New kind of magic items

    I am trying to implement a set of new kind of magic items. They are similar in many ways to potions, wands, and rings, but have enough differences that they need a separate category. I can set a new header for the item easy enough, but how can I add an - add custom XXX - entry under the new header?
  20. F

    Monster using hexes

    I have a monster that can use witch hexes (as a witch of level equal to its HD). Ideas on how to implement, or am I going to have to make Racial Specials of each hex?
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