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Search results

  1. F

    Order of templates

    Looks like there is an issue when applying multiple templates where templates applied first affect those that are applied later. For example, I apply the zombie template to the base creature which removes all immunities, dr, etc. from base creature. Then I add a template that grands an...
  2. F

    Template adding class spellcasting

    Is there a way for a template to add racial spellcasting? That is it adds spellcasting as a specific class of a specific level.
  3. F

    wTouch not showing up

    Have creatures/templates with the wTouch attack. However it is not showing up in either in the UI or in the statblock.
  4. F

    Base Race vs. Base Creature

    I know findchild[BaseRaace] allows us to find the base race that makes up the hero, but what about the base creature? That is the hero before a template is applied (with class levels, etc). The reason I ask is that I have an acquired template that makes a creature incorporeal, however if the...
  5. F

    Critical multiplier than isn't

    I have an attack that deals ability damage normally and a different amount of ability drain on critical. I assign this extra damage using the #extracrit[] macro and delete the wCritMult tag. However I get the following: x0{extra crit damage} Is there anyway to get rid of the leading x0 so the...
  6. F

    Undocumented scripting commands

    I have noticed quite a few script and other functional commands that I can't seem to find documentation for in the wiki. For example, splice(), quickfind, etc. Is there documentation somewhere for what these various functions do? If not, could one of the powers that be explain these functions...
  7. F

    Races and racial abilities in a configurable

    I have a template that allows a creature to absorb another creature's abilities. I want to implement this in a configurable as follows Primary : list of all base races Secondary: abilities of races selected in Primary Tertiary: custom abilities for things that do not fall in the above (user...
  8. F

    Counting racial cust specials as part of a template

    I have been banging my head on this one. I have a configurable in a template that offers many different options. They all cost a certain amount of points. However, for many of them if you take it more than once the point cost increases by a set amount. For example, I have a racial cust special...
  9. F

    Racial special as weapon issue

    Looks like if I have a racial special that shows in the weapons tab, it does not scale with size. Additionally it does not appear as on option for feats etc. that can affect weapons/natural attacks.
  10. F

    Switching wDamage tracks

    I have been experimenting with the damage dice associated with the various wDamage values. Is there a way to easily switch which track a damage die is on? For example, damage of 1d6 can be wDamage value 5, 101, 200, 302, 401, or 705. Now lets say I want to use the damage progression of 700-712...
  11. F

    Familiar for Oracle

    I have an oracle mystery that has a revelation that grants a familiar, albeit transformed into a construct. I have added the appropriate things to the revelation for a familiar (copied from other nonstandard familiar granting classes, i.e. druid and rogue). However when I go to choose the...
  12. F

    Bonus Feats in configurable

    In the new configurable for a template I want the user to be able to select a specific # of bonus feats (set by the template), not # bonus feats/level (which is the field cfgMaxF1). Ideas on how to achieve this?
  13. F

    Using the spells in configurable

    I am trying to use the new ability to use spells in a configurable for a template that allows the GM to choose the spell-like abilities it has. It can choose a certain number of 1st, 2nd, and 3rd level spells. I can get the configurable showing spells, that is easy. Is there a way to limit...
  14. F

    Separating Animal Companion/Familiars

    Is there an easy way to have a por file with just a character's animal companion or familiar, or will I need to make a bunch of custom adjustments?
  15. F

    State in a foreach loop

    I am wanting to use amendthing on certain picks that I choose with a foreach loop. How do I use the state.thing[XXX].amendthing[yyy,zzz] statement within the loop? Using eachpick in place of thing[XXX] or state.thing[XXX] doesn't work. I think I need to dynamically assign thing[XXX] to the...
  16. F

    Physical vs. nonphysical abilities

    Is there a tag that designates if an ability is physical or mental in nature? The reason I ask is that most templates that make a creature incorporeal change a creature's physical abilities (attacks, sneak attack, etc.), but keep the mental/magical ones.
  17. F

    Parsing a collection of things

    I have a template that hides all of the base creature's natural attacks and replaces it with a single new attack. If the original attacks had extra damage, the new attack gets all of that extra damage as well. How can I make sure I do not add an string of extra damage to the new attack that it...
  18. F

    Making a feat that can only be bootstrapped.

    In an effort to get around the limitations in the Ability Focus, I was wondering is there a way to make a feat Ability Focus (whatever) that cannot be selected in the normal fashion and can only be bootstrapped by a monster or template?
  19. F

    Trouble selecting weapon with domain special

    I have a domain special that allows the user to select any weapon they have and it grants bonuses to the weapon. I have the Item Selection fields as Select from... All Weapons Restrict First List to... All Picks on Hero. However when I go to select the weapon on the character it only shows...
  20. F

    The opposite of forward

    Is there a tag command that does the opposite of forward[tag,tmpl]? That is instead of copying a tag to a particular container item, a command that removes tag from a specified container item.
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