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Search results

  1. G

    2 knowledge skills, only one gets the bonus

    So back into coding things for Beats & Barbarians to name a few. Have an Edge that should apply a +2 bonus to 2 specific Knowledge Skills. So I have some code, but it only ever applies the bonus to ONE of them. I am a bit code rusty so I am probably just missing something obvious: Set at...
  2. G

    Code works but still get an error (Attribute or Skill for Edge)

    Here is the code: validif (hero.child[attrSpi].field[trtFinal].value >= 6) validif (hero.child[skBBDreaming].field[trtFinal].value >= 5) if (@ispick <> 0) then altpick.linkvalid = 0 endif Prereq for an Edge, either Have Spirit 12+ or Dreaming (Arcane) skill d10+. So it works but gives an...
  3. G

    Creating a bullet point in my .user file

    I know if I work in the Hero Lab Editor, if I cut and paste, yes the bullet point shows up correctly when viewing (say the Deities from Fantasy Splatbook, etc.) But I tend to write up my stuff by hand in Notepad++ and even if I make something in Editor first then copy into Notepadd++ HeroLab...
  4. G

    A list option modified starting cash

    So I have the Edge - Fallen Noble. It has 3 options. One of the options modifies starting wealth. Parts of the Edge are: <fieldval field="usrCandid1" value="component.Simple & User.Advant"/> <tag group="ChooseSrc1" tag="Thing"/> <eval index="2" phase="PreTraits" priority="5500"><![CDATA[ if...
  5. G

    SciFi Companion Issue

    More an annoyance, at least nothing crashes :) To see the behaviour: Inside the Configure Character box: Check Science Fiction Companion Check Show Cyberware Check Show Robots Check Medieval (players still wanted access to big swords) Uncheck Black Powder Uncheck Modern (this one is...
  6. G

    An edge that halves the weight of worn armour and shield

    So I am working on file for Beasts and Barbarians and stumped myself building this Edge: Hoplite Training. In a nutshell: Any ideas if this is possible? Can we do a search and look for worn armor and shield and modify the weight value?
  7. G

    Add "skill" at d6 and actually cost correctly

    So I am working on a bunch of Archetype (via Groups) for a fantasy game. For newbies who want to just select "Barbarian" or "Bard" and it will add Attributes, Skills, Edges and Hindrances. A shortcut character so to speak. The important part, none of this should be "free" it should cost for...
  8. G

    PoSM and Hell on Earth seem to have broken my HeroLab

    Excitedly purchased the SciFi Companion (coolio) and fired up my HeroLab and saw there were some updates. Ran them all but the updates for: Pirates of the Spanish Main and Hell on Earth Don't seem to load properly. They just keep getting marked as having an update available. Now, because they...
  9. G

    Cant open Savage Worlds but all other games

    Not sure what happened. I updated a source file with a new edge (from another setting) and now get these errors: Error says (in case dropbox image doesn't load): The data files could not be loaded due to errors. Hero Lab will now attempt to load them in recovery mode. Once loaded, you can...
  10. G

    An Edge that allows user to select One power

    In this setting, we don't have the usual Arcane Backgrounds. But a player can take an Edge that grants One power at selection. So I need to create a dropdown box when they select the Edge, that has a list of available powers. I have this: <fieldval field="usrCandid1" value="component."/> Not...
  11. G

    User rname equipment or domain field option

    So looking over equipment it seems there is no way for a user to rename and item or, what I wanted, the user to purchase an item (say a magic tome) and expose a text field for them to write up a brief note to correspond to the tome. Or a ritual spell scroll that needs a user defined "spell name"...
  12. G

    How to add a free power

    Think of this power as a "cantrip", it has no Power Point cost, just a minor spell effect for a mage. An edge 'Cantrip" will bootstrap in this particular power. All easy so far. Where I am stumped, how to add this to the initial powers list at start (say the 3 starting for Mage) and not count...
  13. G

    Turn on Magic Item Tab from Fantasy Companion

    I am not using the Fantasy Companion for this particular setting but it does have "magic items". I can create the items I need in the Hero Lab Editor easy enough. It isn't a fantasy game, a horror setting similar to Rippers and Gaslight. So my question, how can I "activate" the Magic Item tab...
  14. G

    Menu Arrays, do they work in Savage Worlds?

    So I have a similar question posted awhile back and a few others have asked something similar as well. I have been unable to get "usrCandid1" and "ChooseSrc1" to work with a list of content not already defined in SW. My example would be this edge, where I tired an Array instead: <thing...
  15. G

    Vehicle Separators not sorting correctly

    In my .user setting I have: <thing id="vhSepTRAi" name="– Aircraft –" compset="Vehicle" isshowonly="yes" description=""> <usesource source="Travel"/> <tag group="VehType" tag="Aircraft"/> </thing> <thing id="vhSepTRGr" name="– Ground –" compset="Vehicle"...
  16. G

    UserSelect, menus and arrays

    So this is a game system I working on using the training template game. I am stuck trying to get the 'array' portion to work. The game is very similar to Savage Worlds but the way skills are handled complicate it, they are more akin to Shadowrun and Savage World combined. This is what I have so...
  17. G

    Sorting in chooser lists by separators

    New game system, working from sample game. Gear, Weapons, Flaws, and others should be 'sorting' in the pop-up for choosers under appropriate separators but no dice. For the life of me I cannot figure out what I am missing. Will use Flaws as an example. In the chooser I expect something like...
  18. G

    Summary Tab width

    I know how to modify the width of the tabs, within the definition.def, under structure, can use 'editwidth'. How would one set the 'default' width of the summary tabs to be wider? I am looking at Shadowrun and they are a bit wider than most. It also has fewer summary tabs but the game I am...
  19. G

    Menu select for a skill similar to Knowledge

    However, I need the selection box to pull from a list of things. So I have some code which does not work, but only because I threw this together trying to figure out what pieces are missing and what needs to be added. <thing id="skProfessi" name="Profession" description="A profession...
  20. G

    Is it possible to read the Will save level of a familiar?

    Many favored classes track the bonuses off the level of said character: field[abValue].value += round(field[fcCount].value/2,0,-1) Then you feed that into some other formula. Is it possible to grab something similar from a Wizard's familiar? 1/2 the familiar's Will save. Cheers, Gumbytie
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