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  1. G

    Question about increasing Attribute Cost

    So this is what is my skeleton system: <!-- Attribute component Each attribute possessed by the actor derives from this component --> <component id="Attribute" name="Attribute" autocompset="no"> <!-- Attributes have a minimum trait value of 1 --> <eval index="1"...
  2. G

    Problem using Authoring Kit

    Hello, I've been using Herolab for several years now and I've started to become interested in creating aa, HL file for my favorite game that has not yet been created in HeroLab - The Dark Eye. It is a German import and the fifth edition was just released in English last year. There are quite a...
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