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Search results

  1. M

    Champion Devotion Spells & Deity's Domain

    I'm not sure how this should work, but maybe LW can get clarity from Paizo. Champions get Devotion Spells, which provide a focus pool with one focus point. Deity's Domain grants the deity's domain spell as an additional devotion spell. Right now, the additional devotion spell from Deity's...
  2. M

    Flagbearer bonus

    The conferred ability adjustment from the Flagbearer feat only gives the option for a +1. However, if the flagbearer has banner of the Ancient Kings, the morale bonuses from Flagbearer are doubled. Shouldn't the conferred ability adjustment allow the bonus to be adjusted to account for this?
  3. M

    Starfinder Ammo Management

    I am trying to figure out how ammo works in HLO. I can see that a weapon can be a container for ammo, and I can track the use of ammo. I am assuming this will let me have, e.g., 40 cartridges, load a weapon with capacity 6, use those, and reload the weapon when it's partially or completely...
  4. M

    Pathfinder Society

    Has someone already asked about the XP tracking for PFS2? It's currently showing the 3 XP per level progression from PFS1 instead of the 12 XP progression from PFS 2. Also wondering when HLO might get around to supporting the level bump under the new tier assignments. It seems like they've made...
  5. M

    Damage reduction

    Is there any way to differentiate in Hero Lab between, for example, cold iron AND magic damage reduction and cold iron OR magic damage reduction? Creatures in the encounter builder with multiple DR types all seem to look the same, whether that DR is AND or OR.
  6. M

    Concentrate Poison

    Is there a way to reflect the Concentrate Poison discovery in Hero Lab? I know I could use one of the adjustments to apply a poison to a weapon and customize the DC. But this is for an encounter file, not a PC, and I want to show the combined poison so it's not forgotten. Is there an...
  7. M

    Creating an Encounter Library

    I've tried generating an encounter library for Pathfinder using the explanations in this thread, but I only end up with a zero-byte file. I'm working with the latest version of Hero Lab and the Pathfinder data files, using a Mac running macOS High Sierra. Any thoughts on what I might be doing...
  8. M

    Sacred Servant Archetype

    I was using an archetype in Hero Lab and I'm not sure it's working correctly. Or maybe I'm misunderstanding the class feature. With a Paladin with the Sacred Servant archetype, they can choose a cleric domain. If I choose the animal domain, the animal companion options that show as valid are...
  9. M

    Feature request: Include tactics in Adventure Paths

    I been using the Rise of the Runelords AP set and it's been a huge help. I really wish you'd include the combat tactics and morale conditions in the AP packages. It would be great to not have to refer to the AP for those encounter details.
  10. M

    Split screen

    Is Hero Lab ever going to get around to supporting iOS split screen?
  11. M

    Temporary weapon enhancements

    How do you recommend adding special abilities to weapons temporarily from class features like Sacred Weapon, Divine Bond, or the like? Other adjustments work really well to add a weapon bonus but I can't seem to find an adjustment to add special abilities like flaming, agile, holy, etc. Is...
  12. M

    Diseases

    Is there a way to apply diseases as a condition in Hero Lab, or is the only option to apply the effects of the disease through adjustments? That works fine but it would be nice if we could add diseases like we do spell effects. Currently, for something like filth fever, I have to add two...
  13. M

    Hero Lab crashing on startup

    Between the new version, an error on startup, and some license weirdness (which I've emailed support about--it's trying to treat this update as a reassignment or something), Hero Lab is crashing. I can even get to the menu to remove community content and try to troubleshoot. The error I'm...
  14. M

    Thassilonian language

    How can one add the Thassilonian language in Hero Lab other than through the Rise of the Runelords trait? I thought the language was part of the Inner Sea World Guide, but I don't see it even with that source enabled. Am I missing a source?
  15. M

    Awakened Flesh Golem from Rise of the Runelords

    Does the Rise of the Runelords data not include the Scarecrow, the awakened flesh golem? I can't find it or create it and need a pointer in the right direction. I've seen some threads refer to the awakened flesh golem template but I don't see that in my templates. Can anyone tell me how to get...
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