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Search results

  1. J

    Dragon-Blood / Dragon-Kin

    Looking for some quick help. I'm trying to create the Dragon-Blood / Dragon-Kin Templates from the module DCC#6 - Temple of the Dragon Cult. I started with a copy of Half-Dragon and that got me 90% there. I have 3 things to fix still. 1. Only creatures size Larger or larger get wings and can...
  2. J

    Tome of...

    How do you add the inherit bonus to ability scores, say, from a Tome of Leadership?
  3. J

    Tracking "Actions" - wishlist

    Had this idea during our game last night, it would be nice/awesome if Hero Lab could implement an Action Economy tracker. e.g. a new tab (or in-play tab?) that lists all standard actions (ie Charge, attack, move, etc) + Feats that use actions (ie Attack Action, Standard Action, Move Action...
  4. J

    iOS App via Flash/Browser?

    To the devs, have you guys seen/heard about pieceable.com? It looks promising, was curious if this is something you guys would look at or was even possible with your app? Apparently you can publish your iOS app to the web and use it via Flash in a Browser (and in theory then use on a Android...
  5. J

    Guarded Stance tracker

    Shouldn't Guarded Stance show up as a tracked resource or something? Just started playing a Barbarian so could be wrong or a problem with my portfolio, but IIRC Guarded Stance can only be used # times a day equal to your constitution so it needs to be tracked in addition to rage rounds? Also...
  6. J

    Bump the HD in a Template?

    Is there an easy way for a Template (a custom template created via the editor) to bump the HD up for all classes? eg Fighters get d12 vs d10, Wizards get d8 vs d6, etc. I see I can "set" the HD and add/subtract them. Would this require some sort of script?
  7. J

    Change user interface role

    Hey, so I just saw this under Develop menu option! I couldn't find any info on it, so, we are getting a "tablet" interface soon? (please say it's so!) Now that we have a Surface Pro, it's pretty sweet to run HL at the table! So making it a little more "touch" friendly would just be awesome. I...
  8. J

    JSON Output?

    Rob, Would it be possible to add in some level of JSON support for exporting characters? Even just some form of a stat block output would be handy. I've been working on a few projects and loading a JSON object into a Java object takes something like 3 lines of code using GSON (provided...
  9. J

    Using Random Effectively

    OK, I'm completely stumped. I'm trying to create a unit that has random stats. The problem I ran into is, the "eval" script for options run everytime ANY option change is made. So if a user changes an option on this unit, all his stats are re-randomized. I tried to add another option and auto...
  10. J

    Help with Unit Counting Rule

    Ok, I must be missing something obvious, can someone help? I'm using the exact same script in another Roster but it doesn't work in this one. You can see the Accrued Tags and the neVanguard = 1 and neRadSquad = 2, so why does the rule come back as invalid? (The zip is a full screenshot of my...
  11. J

    Error with Animals

    Just an FYI: I was building a animal using the animal template and notice there is an error with Defense calc. According to WoD page 202: Note: Unlike humans, Defense traits for animals are determined by whichever dots are greater between Dexterity and Wits. It looks like it's giving the...
  12. J

    Child Counts against Grandparent

    Simple question and couldn't seem to find the answer with search so sorry if this has been covered, at least I think. I've tried to find a solution in the docs but it escapes me atm. Situation: Unit A has Child Unit B. Unit B has option to attach Unit C. Unit A has min/max counts of 4-8...
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