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Search results

  1. H

    [Feature Request] Animal Aspect support

    Please consider adding support for the Ranger level 2 spell - Animal Aspect to the Adjust - Spell Adjustment dialog. What would be nice is to select the spell then have a dropdown next to the spell so you can select which beast you're emulating.
  2. H

    [Feature Request] New Configure Hero Option - Auto Convert Currency

    Often I have say 5 sp, but then try to buy an item that is 55 sp...but I get an error saying I don't have enough silver pieces. Would it be possible have a new option under 'Configure Hero' that will auto convert your currency between the different coins? (Assume 0 currency exchange loss) Use...
  3. H

    [Feature Request] Add a 0%, 50%, and 100% button to Buy Dialog

    In the buy dialog there's a "SET" button and a "Buy for free?" checkbox. Would you guys consider adding a 0%, 50%, 100% buttons to the right o the "(Each)" row like HeroLab has when you sell an item?
  4. H

    [Feature Request] Shorter labels for Duplicate spells on a scroll

    Instead of: "Scroll: Comprehend Languages, Comprehend Languages Comprehend Languages, Bless, Bless" show: "Scroll: Comprehend Languages (x3), Bless (x2)"
  5. H

    [Feature Suggestion] Show Item Saving Throws / Hardness / Hitpoints in detail view

    Please consider showing an item's Saving Throw, Hardness, and Hitpoints. This would be nice to show because when you roll a natural 1 on a Saving Throw your items start needing to take saving throws and may be damaged or destroyed. Not sure where best to display this, but perhaps just at the...
  6. H

    [Feature Request] Groupable Adjustments

    Sometimes we have multiple adjustments that apply to a single event, or that will always be activated when another is in effect, or adjustments that can only be represented by several existing adjustments. To do this I was wondering you guys could add a "Group" button next to the "X" button for...
  7. H

    [Feature Request] Three letter acrynym for Ranger be "Rgr" instead of "Ran"

    [Feature Request] Three letter acrynym for Ranger be "Rgr" instead of "Ran" Very minor request...I know.
  8. H

    [Feature Request] Allow Decimal Points for Gold Field

    It would be nice to able to accept decimal points for the GP field. So instead of typing 5 in GP, 6 in SP, and 7 in CP you could just type in 5.67 into the GP field.
  9. H

    How do you know the source from a Spell or Item?

    Like when you apply a spell to a potion or select a piece of equipment? Can we assume if the description doesn't have a "Source: ..." that its Core?
  10. H

    [Feature Request] Radio button and reset button for Condition tab's Conditions

    Add a reset button to the bar of the `Condition` section in the Condition tab to uncheck all the conditions. Several times I had a condition selected but because I scrolled I didn't notice. Also add a radio button control next to each condition. Not sure if you should have a 'next round'...
  11. H

    [Feature Request] Selectable text in description areas

    Would it be possible to allow us to select the text in description areas. Use case: Creating a new weapon I want to copy the description of an item I currently have opened from the `Weapon` tab dialog.
  12. H

    [Feature Request] Cancel button while loading a .POR

    Would it be possible to add a Cancel button on the "Please wait while loading..." dialog. Sometimes I accidentally loaded the wrong .POR file and on a slower machine I have to wait a while (especially if there are a bunch of creatures in the same .POR file).
  13. H

    [Feature Request] Option to bundle .USER file in a .POR

    Wondering if you guys considered adding an option to package .USER files into a .POR. If a newer version of a .USER file exists in the .POR file then can you prompt to import the newest .USER file? If the .USER file does not exist prompt to import the .USER file.
  14. H

    [Custom Item] Mithral Hand

    Mithral Hand Provides a -5 penalty to swim checks. Provides a -2 penalty on concentration checks. Natural Attack at -5: Deals damage as a monks unarmed strike of our character level. Shocking Grasp (Su): deals 2d4 damage +1 point/level; useable once/2 character levels. Immune to rusting grasp...
  15. H

    Is there a Log that lists all transactions somewhere?

    Was poking around and seeing if there is a log of all events/transactions? E.g. [timestamp] Added Feat X [timestamp] Sold item [Y] for 1gp [timestamp] Added 100 XP etc..
  16. H

    How do you apply Conditions or Adjustment on your Target?

    Where do I place the Conditions or Adjustments on my Target? Use case: I have a +1 Undead Bane Weapon as a Ranger with Undead as a Favored Enemy. I click on the "Attackers" Condition or Adjustment as "Target is Undead". My weapon to-hit and damage change. My Bluff, , Initiative, Knowledge...
  17. H

    [Feature Request] Show/Hide Weapon in Summary Window

    Would like the option to show/hide a weapon in the Summary Window. Very minor feature request so don't knock yourself out.
  18. H

    Transformative Weapon Property

    I edit the base weapon...wondering if it should be in the "Activated Abilities" in the `In Play` tab?
  19. H

    [Feature Request] Network Sharing Mode

    Wondering if you guys would consider adding a network sharing mode? 1) Read a portrait file in Read-Only mode to show as a "Party Member" in your Dashboard. 2) Be able to transfer an item to a "Party Member" like how you can to a Minion A) This could place a file in the same directory that...
  20. H

    How do you NOT advance an 4th/7th level Animal Companion?

    Wondering how you can choose to add +2 Dex/+2 Con instead of advancing an Animal Companion when they are 4th/7th? Or perhaps someone knows a work around?
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